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Special Conversion Thread: Lycanthropes and their ilk
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<blockquote data-quote="Cleon" data-source="post: 6081325" data-attributes="member: 57383"><p>Okay, the Greater Seawolf has <strong>lots</strong> more HD than its lesser kin (9+2 vs 2+2), a <strong>much</strong> faster swim speed (27 vs 12) but is woefully slower on land (9 vs 30), a nastier bite, is Large sized when in seawolf form, and the only weapons that hurt it are silver, cold iron, or magical.</p><p></p><p>Curiously, the Greater Seawolf has no hybrid "wolfman" form while the Lesser Seawolf does. What's up with that?</p><p></p><p>Also, isn't it odd that the Lesser Seawolf is so fast on land - it's 2.5 times faster than it is in water - its land speed is literally twice as fast as a regular AD&D Werewolf! (30 vs 15). I can't help wondering whether they got the numbers the wrong way round and it's meant to be land speed 12", swim speed 30" - or 3" faster than the bulkier Greater version.</p><p></p><p>Still, it's an interesting quirk and I wouldn't mind keeping it.</p><p></p><p>Okay, we can use the <em>Stormwrack</em> Seawolf as a foundation.</p><p></p><p>Here's a few starting questions:</p><p></p><p><strong>How many Hit Dice do you fancy?</strong></p><p>A direct translation to 9 HD would be OK, although I would not object to more (11? 13?) since the <em>Stormwrack</em> version has 2 more HD than the original monster.</p><p></p><p><strong>Are we giving it a hybrid form?</strong></p><p><strong></strong>I'd say yes, and we should give it a high land speed as a callback to the curious speed switch of the original.</p><p></p><p><strong>Do we allow "mixed packs"</strong></p><p>The monster writeup does not state it outright, but there's no mention of packs that include both lesser seawolves and greater seawolves.</p><p></p><p><strong>Do we include non-MC sources?</strong></p><p>There is an adventure (“Caveat Emptor” by Ted Zurich) in <em>Dungeon #58</em> (1996) that has both lesser and greater seawolves in mixed encounters and describes a greater seawolf assuming hybrid form, as well as a few other titbits of information (e.g. the greater seawolf who causes the outbreak turned different victims into lesser or greater werewolves, apparently depending on what level they are).</p><p></p><p>We could consider some of that scenario's info for our conversion.</p><p></p><p>However, I should mention that these seawolves came about as a result of a dentist accidentally using greater seawolf teeth as implants, so they may follow different rules than regular seawolves!</p></blockquote><p></p>
[QUOTE="Cleon, post: 6081325, member: 57383"] Okay, the Greater Seawolf has [B]lots[/B] more HD than its lesser kin (9+2 vs 2+2), a [B]much[/B] faster swim speed (27 vs 12) but is woefully slower on land (9 vs 30), a nastier bite, is Large sized when in seawolf form, and the only weapons that hurt it are silver, cold iron, or magical. Curiously, the Greater Seawolf has no hybrid "wolfman" form while the Lesser Seawolf does. What's up with that? Also, isn't it odd that the Lesser Seawolf is so fast on land - it's 2.5 times faster than it is in water - its land speed is literally twice as fast as a regular AD&D Werewolf! (30 vs 15). I can't help wondering whether they got the numbers the wrong way round and it's meant to be land speed 12", swim speed 30" - or 3" faster than the bulkier Greater version. Still, it's an interesting quirk and I wouldn't mind keeping it. Okay, we can use the [I]Stormwrack[/I] Seawolf as a foundation. Here's a few starting questions: [B]How many Hit Dice do you fancy?[/B] A direct translation to 9 HD would be OK, although I would not object to more (11? 13?) since the [I]Stormwrack[/I] version has 2 more HD than the original monster. [B]Are we giving it a hybrid form? [/B]I'd say yes, and we should give it a high land speed as a callback to the curious speed switch of the original. [B]Do we allow "mixed packs"[/B] The monster writeup does not state it outright, but there's no mention of packs that include both lesser seawolves and greater seawolves. [B]Do we include non-MC sources?[/B] There is an adventure (“Caveat Emptor” by Ted Zurich) in [I]Dungeon #58[/I] (1996) that has both lesser and greater seawolves in mixed encounters and describes a greater seawolf assuming hybrid form, as well as a few other titbits of information (e.g. the greater seawolf who causes the outbreak turned different victims into lesser or greater werewolves, apparently depending on what level they are). We could consider some of that scenario's info for our conversion. However, I should mention that these seawolves came about as a result of a dentist accidentally using greater seawolf teeth as implants, so they may follow different rules than regular seawolves! [/QUOTE]
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