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Special Conversion Thread: Lycanthropes and their ilk
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<blockquote data-quote="Cleon" data-source="post: 6588502" data-attributes="member: 57383"><p>I wouldn't make the reversion take hours. The original <em>Dungeon #50</em> adventure <em>Felkovic’s Cat</em> indicates it's a fairly rapid process, since "all werepanthers immediately revert" if von Kharkhov is killed. It probably makes sense to assume it doesn't take much longer than a normal lycanthropic transformation, which is a standard action.</p><p></p><p>How's this:</p><p></p><p><strong>Thrall Bond (Su):</strong> A werepanther thrall is permanently charmed (as the <em>charm monster</em> spell) by the panther lord that created it. The panther lord can also <em>dominate</em> one of its thralls (as the spell, no save) for as long as it concentrates upon the thrall. This domination has an unlimited range if the panther lord is in its Cat Trance (see panther lord entry for details), otherwise it has a range of 90 feet. The lord can only dominate a single thrall at a time. If a panther lord is killed, all the werepanther thralls it has created go into convulsions that last for 1d3 [<strong><span style="color: #FF0000">?</span></strong>] rounds (treat as being stunned), during which they permanently transform back into the people they were before becoming werepanther thralls. The victims have no clear memories of their time as werepanthers, but may suffer nightmares and flashbacks for many years.</p></blockquote><p></p>
[QUOTE="Cleon, post: 6588502, member: 57383"] I wouldn't make the reversion take hours. The original [I]Dungeon #50[/I] adventure [I]Felkovic’s Cat[/I] indicates it's a fairly rapid process, since "all werepanthers immediately revert" if von Kharkhov is killed. It probably makes sense to assume it doesn't take much longer than a normal lycanthropic transformation, which is a standard action. How's this: [B]Thrall Bond (Su):[/B] A werepanther thrall is permanently charmed (as the [I]charm monster[/I] spell) by the panther lord that created it. The panther lord can also [I]dominate[/I] one of its thralls (as the spell, no save) for as long as it concentrates upon the thrall. This domination has an unlimited range if the panther lord is in its Cat Trance (see panther lord entry for details), otherwise it has a range of 90 feet. The lord can only dominate a single thrall at a time. If a panther lord is killed, all the werepanther thralls it has created go into convulsions that last for 1d3 [[B][COLOR="#FF0000"]?[/COLOR][/B]] rounds (treat as being stunned), during which they permanently transform back into the people they were before becoming werepanther thralls. The victims have no clear memories of their time as werepanthers, but may suffer nightmares and flashbacks for many years. [/QUOTE]
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