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Special Conversion Thread: Lycanthropes and their ilk
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<blockquote data-quote="Cleon" data-source="post: 6662027" data-attributes="member: 57383"><p>Oh, I've got von Kharkov's AD&D stats.</p><p></p><p>The problem is he's a Vampire.</p><p></p><p>His stats are basically those of a Ravenloft Nosferatu Vampire, except he can turn into a Panther.</p><p></p><p>Here's his original stats from <em>RR1 - Darklords</em> (1994). Note this original version wasn't able to create Werepanthers like the <em>Dungeon #50 </em>version:</p><p> </p><p style="margin-left: 20px"><strong>Nosferatu Vampire, Lawful Evil</strong></p> <p style="margin-left: 20px"></p> <table style='width: 100%'><tr><td><p style="margin-left: 20px">Armor Class</p> </td><td><p style="margin-left: 20px">1</p> </td><td><p style="margin-left: 20px">Str</p> </td><td><p style="margin-left: 20px">18/00</p> </td></tr><tr><td><p style="margin-left: 20px">Movement</p> </td><td><p style="margin-left: 20px">12</p> </td><td><p style="margin-left: 20px">Dex</p> </td><td><p style="margin-left: 20px">18</p> </td></tr><tr><td><p style="margin-left: 20px">Level/Hit Dice</p> </td><td><p style="margin-left: 20px">10+2</p> </td><td><p style="margin-left: 20px">Con 19</p> </td><td><br /> </td></tr><tr><td><p style="margin-left: 20px">Hit Points</p> </td><td><p style="margin-left: 20px">50</p> </td><td><p style="margin-left: 20px">Int</p> </td><td><p style="margin-left: 20px">17</p> </td></tr><tr><td><p style="margin-left: 20px">THAC0</p> </td><td><p style="margin-left: 20px">11 (8)</p> </td><td><p style="margin-left: 20px">Wis</p> </td><td><p style="margin-left: 20px">10</p> </td></tr><tr><td><p style="margin-left: 20px">No. of Attacks</p> </td><td><p style="margin-left: 20px">2 or 1</p> </td><td><p style="margin-left: 20px">Cha</p> </td><td><p style="margin-left: 20px">17</p> </td></tr></table> <p style="margin-left: 20px">Damage/Attack: 1-3/1-3 or by weapon, +6 Strength bonus</p> <p style="margin-left: 20px">Special Attacks: See text</p> <p style="margin-left: 20px">Special Defenses: +2 weapon needed</p> <p style="margin-left: 20px">Magic Resistance: 10%</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="color: #00FFFF">*Removed description of standard Nosferatu powers*</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Most nosferatu vampires have no normal melee attack when unarmed. The baron has retractable claws like those of a cat. These are immediately obvious to anyone who sees his bare hands (or anyone who sees his fully extended claws poking through the fingers of his gloves). He can attack twice in a round with his hands and inflicts ld3 points of damage with each.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">The baron has the power to shapechange at will into a black panther or a gaseous form, but not into a wolf or a bat. As a cat he retains all of his immunities and his regenerative powers. He cannot use his gaze or draining attacks. In panther form he can move with complete silence. As a panther he can leap up to 30 feet in the air, much higher than an ordinary member of the species. He can summon ld4 + 1 normal black panthers to serve him. Use the <em>Monstrous Compendium </em>entry for leopards, under “Cats, Great.”</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Kharkov’s panther form:</strong> Int Genius; AC 6; MV 18; HD 3 +2; hp 50; THACO 17; #AT 3; Dmg ld3/ld3/ld6; SA rear claws, ld6+l/ld6+1; SD surprised only on a 1; SZ M; AL LE</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Ravenloft granted the baron strange powers with all kinds of cats. He can place his mind inside that of any cat anywhere in his domain. He cannot control the animal in any way, but he experiences everything that the cat experiences. His human body is in a trance during this process and is completely unaware of its surroundings. Only the pain of a wound can bring him out of the trance before he decides to break it.</p> <p style="margin-left: 20px"></p><p></p><p>Here's his stats from <em>Felkovic's Cat</em> in <em>Dungeon #50</em> (1994):</p><p> </p><p style="margin-left: 20px">If the baron did not wound the PCs, he will use his forces to track down the PCs and attack relentlessly, using all his spells and other abilities. He will throw his forces into desperate attacks against the <em>cat</em> in a desperate fight with no thought of surrender. Once the <em>cat</em> attacks the baron, von Kharkov uses the <em>long sword + 1, +2 vs. enchanted creatures</em> that he keeps by his side. When he reaches 10 hp or less, he lets out a horrible scream and fights with an additional +1 to hit due to his frenzied fear that he cannot escape through gaseous form. The DM should strive to make the baron s end climactic.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Baron Urik von Kharkov</strong> (nosferatu vampire): INT genius; AL LE; AC 1 (–1 with <em>shield +1</em>); MV 12; HD 10 + 2; hp 50; THAC0 11 (8); #AT 2 or 1; Dmg 1-3/1-3 or by weapon type +6 (Strength bonus 18/00); SA lycanthropy, Constitution drain, shapechange to panther form at will, <em>charms</em> with –3 penalty to victim, gaze attack works as <em>forget</em> spell for three prior rounds, summon 1d4 + 1 panthers to serve him, summon any prior victims to do his bidding anywhere within Valachan; SD +2 or better weapons to hit, regenerates 3 hp per turn (except damage from the <em>cat of Felkovic</em>), immune to <em>sleep</em>, <em>charm</em>, <em>hold</em> spells, immune to poison and paralysis, half damage from cold- and electricity-based spells; MR 10%; SZ M; ML 16; RR1.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Von Kharkov’s panther form:</strong> AC 6; MV 18; #AT 3; Dmg 1d3/1d3/1d6; SA rear claws for 1d6 + 1/1d6 + 1; SD surprised only on a 1, leap up to 30′ in the air; RR1.</p> <p style="margin-left: 20px"></p><p></p><p></p><p></p><p></p><p>That's pretty much what I had in mind. Might as well post a Working Draft.</p></blockquote><p></p>
[QUOTE="Cleon, post: 6662027, member: 57383"] Oh, I've got von Kharkov's AD&D stats. The problem is he's a Vampire. His stats are basically those of a Ravenloft Nosferatu Vampire, except he can turn into a Panther. Here's his original stats from [I]RR1 - Darklords[/I] (1994). Note this original version wasn't able to create Werepanthers like the [I]Dungeon #50 [/I]version: [INDENT][B]Nosferatu Vampire, Lawful Evil[/B] [/INDENT] [TABLE] [TR] [TD][INDENT]Armor Class[/INDENT] [/TD] [TD][INDENT]1[/INDENT] [/TD] [TD][INDENT]Str[/INDENT] [/TD] [TD][INDENT]18/00[/INDENT] [/TD] [/TR] [TR] [TD][INDENT]Movement[/INDENT] [/TD] [TD][INDENT]12[/INDENT] [/TD] [TD][INDENT]Dex[/INDENT] [/TD] [TD][INDENT]18[/INDENT] [/TD] [/TR] [TR] [TD][INDENT]Level/Hit Dice[/INDENT] [/TD] [TD][INDENT]10+2[/INDENT] [/TD] [TD][INDENT]Con 19[/INDENT] [/TD] [TD] [/TD] [/TR] [TR] [TD][INDENT]Hit Points[/INDENT] [/TD] [TD][INDENT]50[/INDENT] [/TD] [TD][INDENT]Int[/INDENT] [/TD] [TD][INDENT]17[/INDENT] [/TD] [/TR] [TR] [TD][INDENT]THAC0[/INDENT] [/TD] [TD][INDENT]11 (8)[/INDENT] [/TD] [TD][INDENT]Wis[/INDENT] [/TD] [TD][INDENT]10[/INDENT] [/TD] [/TR] [TR] [TD][INDENT]No. of Attacks[/INDENT] [/TD] [TD][INDENT]2 or 1[/INDENT] [/TD] [TD][INDENT]Cha[/INDENT] [/TD] [TD][INDENT]17[/INDENT] [/TD] [/TR] [/TABLE] [INDENT]Damage/Attack: 1-3/1-3 or by weapon, +6 Strength bonus Special Attacks: See text Special Defenses: +2 weapon needed Magic Resistance: 10% [COLOR="#00FFFF"]*Removed description of standard Nosferatu powers*[/COLOR] Most nosferatu vampires have no normal melee attack when unarmed. The baron has retractable claws like those of a cat. These are immediately obvious to anyone who sees his bare hands (or anyone who sees his fully extended claws poking through the fingers of his gloves). He can attack twice in a round with his hands and inflicts ld3 points of damage with each. The baron has the power to shapechange at will into a black panther or a gaseous form, but not into a wolf or a bat. As a cat he retains all of his immunities and his regenerative powers. He cannot use his gaze or draining attacks. In panther form he can move with complete silence. As a panther he can leap up to 30 feet in the air, much higher than an ordinary member of the species. He can summon ld4 + 1 normal black panthers to serve him. Use the [I]Monstrous Compendium [/I]entry for leopards, under “Cats, Great.” [B]Kharkov’s panther form:[/B] Int Genius; AC 6; MV 18; HD 3 +2; hp 50; THACO 17; #AT 3; Dmg ld3/ld3/ld6; SA rear claws, ld6+l/ld6+1; SD surprised only on a 1; SZ M; AL LE Ravenloft granted the baron strange powers with all kinds of cats. He can place his mind inside that of any cat anywhere in his domain. He cannot control the animal in any way, but he experiences everything that the cat experiences. His human body is in a trance during this process and is completely unaware of its surroundings. Only the pain of a wound can bring him out of the trance before he decides to break it. [/INDENT] Here's his stats from [I]Felkovic's Cat[/I] in [I]Dungeon #50[/I] (1994): [INDENT]If the baron did not wound the PCs, he will use his forces to track down the PCs and attack relentlessly, using all his spells and other abilities. He will throw his forces into desperate attacks against the [I]cat[/I] in a desperate fight with no thought of surrender. Once the [I]cat[/I] attacks the baron, von Kharkov uses the [I]long sword + 1, +2 vs. enchanted creatures[/I] that he keeps by his side. When he reaches 10 hp or less, he lets out a horrible scream and fights with an additional +1 to hit due to his frenzied fear that he cannot escape through gaseous form. The DM should strive to make the baron s end climactic. [B]Baron Urik von Kharkov[/B] (nosferatu vampire): INT genius; AL LE; AC 1 (–1 with [I]shield +1[/I]); MV 12; HD 10 + 2; hp 50; THAC0 11 (8); #AT 2 or 1; Dmg 1-3/1-3 or by weapon type +6 (Strength bonus 18/00); SA lycanthropy, Constitution drain, shapechange to panther form at will, [I]charms[/I] with –3 penalty to victim, gaze attack works as [I]forget[/I] spell for three prior rounds, summon 1d4 + 1 panthers to serve him, summon any prior victims to do his bidding anywhere within Valachan; SD +2 or better weapons to hit, regenerates 3 hp per turn (except damage from the [I]cat of Felkovic[/I]), immune to [I]sleep[/I], [I]charm[/I], [I]hold[/I] spells, immune to poison and paralysis, half damage from cold- and electricity-based spells; MR 10%; SZ M; ML 16; RR1. [B]Von Kharkov’s panther form:[/B] AC 6; MV 18; #AT 3; Dmg 1d3/1d3/1d6; SA rear claws for 1d6 + 1/1d6 + 1; SD surprised only on a 1, leap up to 30′ in the air; RR1. [/INDENT] That's pretty much what I had in mind. Might as well post a Working Draft. [/QUOTE]
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