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Special Conversion Thread: Lycanthropes and their ilk
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<blockquote data-quote="Cleon" data-source="post: 6813954" data-attributes="member: 57383"><p>Updating the <strong><a href="http://www.enworld.org/forum/showthread.php?p=6662200#post6662200" target="_blank">Panther Lord Working Draft</a></strong>.</p><p></p><p></p><p></p><p>The most significant difference between a Panther Lord's bite and a standard lycanthrope is "Upon the death of the panther lord, all werepanthers of the tribe permanently revert to their human form".</p><p></p><p>So, I'm thinking:</p><p></p><p><strong>Command Thrall (Su):</strong> All werepanther thralls are permanently charmed (as the <em>charm monster</em> spell) by the panther lord that created them. The panther lord can also <em>dominate</em> one of its thralls (as the <em>dominate monster</em> spell, no save) for as long as it concentrates upon the thrall. This domination has an unlimited range if the panther lord is in its Panther Trance (see below), otherwise it has a range of 90 feet. The lord can only dominate a single thrall at a time.</p><p></p><p><strong>Curse of the Panther Lord (Su):</strong> Any humanoid [<span style="color: #00FFFF">or giant </span><span style="color: #ff0000"><strong>?</strong></span>] hit by a panther lord's bite attack must succeed on a DC X [<span style="color: #00FFFF">15 </span><span style="color: #ff0000"><strong>?</strong></span>] Fortitude save or contract a form of lycanthropy which transforms them into werepanther thralls.</p><p></p><p>If a panther lord is killed, all werepanther thralls it created go into convulsions that last for 1d3 rounds (treat as being stunned), during which they permanently transform back into the people they were before becoming werepanther thralls. The victims have no clear memories of their time as werepanthers, but may suffer nightmares and flashbacks for many years.</p><p></p><p>Should we modify the Jackal Lord's dominate canine ability to a dominate feline ability?</p><p></p><p><span style="color: #ff0000"> <strong>Dominate Animal (Su):</strong> Jackal lords can use <em>dominate animal </em>(canines only) at will as if they were 16th-level clerics.</span></p><p></p><p>=></p><p></p><p><strong><em>Dominate Felines</em> (Su):</strong> Panther lords can use <em>dominate animal </em>(felines only) at will as if they were 16th-level clerics.</p><p></p><p></p><p></p><p>The <em>charm</em> and <em>forget</em> gaze attacks are both standard abilities of a Nosferatu, the strain of vampirism that von Kharkov has, so we can safely <em>forget</em> about them...</p><p></p><p style="text-align: right">...what were we talking about again?</p><p></p><p>[EDIT] I noticed there's a "Cat Trance" in the Werepanther Thrall's Thrall Bond ability's description that should be "Panther Trance", and the same description would benefit from a "<em>dominate monster".</em> It has been corrected. [/EDIT]</p></blockquote><p></p>
[QUOTE="Cleon, post: 6813954, member: 57383"] Updating the [B][URL="http://www.enworld.org/forum/showthread.php?p=6662200#post6662200"]Panther Lord Working Draft[/URL][/B]. The most significant difference between a Panther Lord's bite and a standard lycanthrope is "Upon the death of the panther lord, all werepanthers of the tribe permanently revert to their human form". So, I'm thinking: [B]Command Thrall (Su):[/B] All werepanther thralls are permanently charmed (as the [I]charm monster[/I] spell) by the panther lord that created them. The panther lord can also [I]dominate[/I] one of its thralls (as the [I]dominate monster[/I] spell, no save) for as long as it concentrates upon the thrall. This domination has an unlimited range if the panther lord is in its Panther Trance (see below), otherwise it has a range of 90 feet. The lord can only dominate a single thrall at a time. [B]Curse of the Panther Lord (Su):[/B] Any humanoid [[COLOR=#00FFFF]or giant [/COLOR][COLOR=#ff0000][B]?[/B][/COLOR]] hit by a panther lord's bite attack must succeed on a DC X [[COLOR=#00FFFF]15 [/COLOR][COLOR=#ff0000][B]?[/B][/COLOR]] Fortitude save or contract a form of lycanthropy which transforms them into werepanther thralls. If a panther lord is killed, all werepanther thralls it created go into convulsions that last for 1d3 rounds (treat as being stunned), during which they permanently transform back into the people they were before becoming werepanther thralls. The victims have no clear memories of their time as werepanthers, but may suffer nightmares and flashbacks for many years. Should we modify the Jackal Lord's dominate canine ability to a dominate feline ability? [COLOR=#ff0000] [B]Dominate Animal (Su):[/B] Jackal lords can use [I]dominate animal [/I](canines only) at will as if they were 16th-level clerics.[/COLOR] => [B][I]Dominate Felines[/I] (Su):[/B] Panther lords can use [I]dominate animal [/I](felines only) at will as if they were 16th-level clerics. The [I]charm[/I] and [I]forget[/I] gaze attacks are both standard abilities of a Nosferatu, the strain of vampirism that von Kharkov has, so we can safely [I]forget[/I] about them... [RIGHT]...what were we talking about again?[/RIGHT] [EDIT] I noticed there's a "Cat Trance" in the Werepanther Thrall's Thrall Bond ability's description that should be "Panther Trance", and the same description would benefit from a "[I]dominate monster".[/I] It has been corrected. [/EDIT] [/QUOTE]
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