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Special Conversion Thread: Moldvay's Undead
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<blockquote data-quote="Cleon" data-source="post: 5076035" data-attributes="member: 57383"><p>OK, I give in, looks like I'm the only one that preferred to separate the claws and shock. Something like:<p style="margin-left: 20px"><span style="color: PaleTurquoise"><strong>Shock A<span style="color: PaleTurquoise">tta</span>ck (Ex):</strong> A shock skeleton carries a constant and powerful el<span style="color: PaleTurquoise">ec</span>trical charge. Whenever the skeleton hits with a melee at<span style="color: PaleTurquoise">tac</span>k using a natural or metallic weapon, it autom<span style="color: PaleTurquoise">ati</span>cally adds electricity damage to the attack according to the fo<span style="color: PaleTurquoise">llo</span>wing table.</span></p> <p style="margin-left: 20px"><span style="color: PaleTurquoise"></span></p> <p style="margin-left: 20px"><span style="color: PaleTurquoise">Diminuti<span style="color: PaleTurquoise">v</span>e o<span style="color: PaleTurquoise">r</span> Fine = 1d2 electricity</span></p> <p style="margin-left: 20px"><span style="color: PaleTurquoise">Tiny = 1<span style="color: PaleTurquoise">d</span>3 electricity</span></p> <p style="margin-left: 20px"><span style="color: PaleTurquoise">Small = 1<span style="color: PaleTurquoise">d</span>4 electricity</span></p> <p style="margin-left: 20px"><span style="color: PaleTurquoise">Medium = 1<span style="color: PaleTurquoise">d</span>6 electricity</span></p> <p style="margin-left: 20px"><span style="color: PaleTurquoise">Large = 1d8 electricity</span></p> <p style="margin-left: 20px"><span style="color: PaleTurquoise">Huge = 2d6 electricity</span></p> <p style="margin-left: 20px"><span style="color: PaleTurquoise">Gargantuan = 3d6 electricity</span></p> <p style="margin-left: 20px"><span style="color: PaleTurquoise">Colossal = 4d6 electricity</span> </p> <p style="margin-left: 20px"></p><p></p><p>The Shocker's looks the closest to me, we just need to cut out the last sentence and fiddle with the damage. Something like:<p style="margin-left: 20px"><span style="color: PaleTurquoise"><strong>Shocking Discharge (Ex):</strong> If touched with bare flesh (including being struck in combat with a fist or claw) or a metallic weapon, a shock skeleton delivers electrical damage to the attacker equal to its Shock Attack ability. This is true whether or not the attack is capable of affecting the shock skeleton.</span></p></blockquote><p></p>
[QUOTE="Cleon, post: 5076035, member: 57383"] OK, I give in, looks like I'm the only one that preferred to separate the claws and shock. Something like:[INDENT][COLOR=PaleTurquoise][B]Shock A[COLOR=PaleTurquoise]tta[/COLOR]ck (Ex):[/B] A shock skeleton carries a constant and powerful el[COLOR=PaleTurquoise]ec[/COLOR]trical charge. Whenever the skeleton hits with a melee at[COLOR=PaleTurquoise]tac[/COLOR]k using a natural or metallic weapon, it autom[COLOR=PaleTurquoise]ati[/COLOR]cally adds electricity damage to the attack according to the fo[COLOR=PaleTurquoise]llo[/COLOR]wing table. Diminuti[COLOR=PaleTurquoise]v[/COLOR]e o[COLOR=PaleTurquoise]r[/COLOR] Fine = 1d2 electricity Tiny = 1[COLOR=PaleTurquoise]d[/COLOR]3 electricity Small = 1[COLOR=PaleTurquoise]d[/COLOR]4 electricity Medium = 1[COLOR=PaleTurquoise]d[/COLOR]6 electricity Large = 1d8 electricity Huge = 2d6 electricity Gargantuan = 3d6 electricity Colossal = 4d6 electricity[/COLOR] [/INDENT] The Shocker's looks the closest to me, we just need to cut out the last sentence and fiddle with the damage. Something like:[INDENT][COLOR=PaleTurquoise][B]Shocking Discharge (Ex):[/B] If touched with bare flesh (including being struck in combat with a fist or claw) or a metallic weapon, a shock skeleton delivers electrical damage to the attacker equal to its Shock Attack ability. This is true whether or not the attack is capable of affecting the shock skeleton.[/COLOR][/INDENT] [/QUOTE]
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