Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Special Conversion Thread: Moldvay's Undead
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shade" data-source="post: 5078511" data-attributes="member: 287"><p>Good catch. I must've copied the wrong line from the SRD.</p><p></p><p><a href="http://www.enworld.org/forum/5077059-post856.html" target="_blank">Fixed</a>.</p><p></p><p><strong>Defiling Skeleton</strong></p><p>CLIMATE/TERRAIN: Any</p><p>FREQUENCY: Very rare</p><p>ORGANIZATION: Band</p><p>ACTIVITY CYCLES: Any</p><p>DIET: Nil</p><p>INTELLIGENCE: Non- (0)</p><p>TREASURE; Nil</p><p>ALIGNMENT: Neutral</p><p>NO. APPEARING: 2-20 (2d10)</p><p>ARMOR CLASS: 6</p><p>MOVEMENT: 12</p><p>HIT DICE: 4+4</p><p>THACO: 17</p><p>NO. OF ATTACKS: 2</p><p>DAMAGE/ATTACK: 1d6/1d6 or by Weapon</p><p>SPECIAL ATTACKS: None</p><p>SPECIAL DEFENSES: Defiling regeneration</p><p>MAGIC RESISTANCE: As skeleton</p><p>SIZE: M (5’-6’)</p><p>MORALE: Special</p><p>XP VALUE: 975</p><p></p><p>Defiling skeletons are found only in the DARK SUN® campaign, where they are among the most feared and reviled of undead soldiers. An obsidian jewel is imbedded in each skeleton’s forehead. Many of them have blackened bones, as though they’ve been burned. All carry weapons, usually swords or clubs.</p><p></p><p>Combat: Defiling skeletons absorb life energy in order to regenerate. When a defiling skeleton is reduced to 0 hp, it collapses and becomes inert for one round. The next round, it defiles an area equal to the casting of a 3rd-level spell. While this defiling takes place, the obsidian jewel in the skeleton’s forehead glows brightly. The next round it rises up, restored to full hit points. Striking the skeleton while it is inert or regenerating has no effect, nor does it delay the regeneration. Only the destruction of the jewel embedded in its forehead or a successful dispel magic can stop the regeneration.</p><p></p><p>The jewel is AC 4 and has 6 hp (which do not regenerate). During melee, it can be struck with a called shot. Dispel magic prevents regeneration for one round per level of the caster and causes the skeleton to collapse. During this time the jewel must be destroyed, or the regeneration starts again.</p><p></p><p>Special Ingredients: An obsidianjewel must be implanted in the skeleton’s forehead. The jewel is inscribed with a special glyph. A second animate dead spell must be cast in conjunction with the first, along with vampiric touch.</p><p></p><p>Originally appeared in Dragon Magazine #234 (1996).</p></blockquote><p></p>
[QUOTE="Shade, post: 5078511, member: 287"] Good catch. I must've copied the wrong line from the SRD. [URL="http://www.enworld.org/forum/5077059-post856.html"]Fixed[/URL]. [B]Defiling Skeleton[/B] CLIMATE/TERRAIN: Any FREQUENCY: Very rare ORGANIZATION: Band ACTIVITY CYCLES: Any DIET: Nil INTELLIGENCE: Non- (0) TREASURE; Nil ALIGNMENT: Neutral NO. APPEARING: 2-20 (2d10) ARMOR CLASS: 6 MOVEMENT: 12 HIT DICE: 4+4 THACO: 17 NO. OF ATTACKS: 2 DAMAGE/ATTACK: 1d6/1d6 or by Weapon SPECIAL ATTACKS: None SPECIAL DEFENSES: Defiling regeneration MAGIC RESISTANCE: As skeleton SIZE: M (5’-6’) MORALE: Special XP VALUE: 975 Defiling skeletons are found only in the DARK SUN® campaign, where they are among the most feared and reviled of undead soldiers. An obsidian jewel is imbedded in each skeleton’s forehead. Many of them have blackened bones, as though they’ve been burned. All carry weapons, usually swords or clubs. Combat: Defiling skeletons absorb life energy in order to regenerate. When a defiling skeleton is reduced to 0 hp, it collapses and becomes inert for one round. The next round, it defiles an area equal to the casting of a 3rd-level spell. While this defiling takes place, the obsidian jewel in the skeleton’s forehead glows brightly. The next round it rises up, restored to full hit points. Striking the skeleton while it is inert or regenerating has no effect, nor does it delay the regeneration. Only the destruction of the jewel embedded in its forehead or a successful dispel magic can stop the regeneration. The jewel is AC 4 and has 6 hp (which do not regenerate). During melee, it can be struck with a called shot. Dispel magic prevents regeneration for one round per level of the caster and causes the skeleton to collapse. During this time the jewel must be destroyed, or the regeneration starts again. Special Ingredients: An obsidianjewel must be implanted in the skeleton’s forehead. The jewel is inscribed with a special glyph. A second animate dead spell must be cast in conjunction with the first, along with vampiric touch. Originally appeared in Dragon Magazine #234 (1996). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Special Conversion Thread: Moldvay's Undead
Top