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Special Conversion Thread: Moldvay's Undead
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<blockquote data-quote="Cleon" data-source="post: 5143364" data-attributes="member: 57383"><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White"></span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White"></span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Yes, I guess making them a new monster is the way to go.</span></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White"></span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White"></span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Since they have two attacks we'll need to drop a standard zombie's Single Actions Only SQ.</span></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White"></span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White"></span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">The two 1-8 damage slam attacks suggests to me these fellows are a lot stronger than regular zombies. That's not much less than the damage a Flesh Golem would do if it was downscaled to Medium.</span></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White"></span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White"></span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Up the Strength to 16?</span></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White"></span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White"></span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Here's a first stab at them:</span></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White"></span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White"></span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White"><strong>Zombie, Acid</strong></span></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White"></span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Medium Undead</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Hit Dice: 4d12+3 (29 hp)</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Initiative: -1</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Speed: 30 ft. (6 squares) </span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Armor Class: 12 (-1 Dex, +3 natural), touch 9, flat-footed 12</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Base Attack/Grapple: +2/+5</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Attack: Slam +5 melee (1d8+3 plus 1d4 acid)</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Full Attack: 2 slams +5 melee (1d8+3 plus 1d4 acid)</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Space/Reach: 5 ft./5 ft.</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Special Attacks: Acid, corrosive embrace</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Special Qualities: Damage reduction 5/slashing, darkvision 60 ft., immunity to acid, undead traits</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Saves: Fort +2, Ref +1, Will +4</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Abilities: Str 16, Dex 9, Con —, Int —, Wis 10, Cha 1</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Skills: —</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Feats: Toughness (B)</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Environment: Any</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Organization: Solitary, gang (2-12) or mob (10-20)</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Challenge Rating: <strong><span style="color: red">3?</span></strong></span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Treasure: None</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Alignment: Always neutral evil</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Advancement: <strong><span style="color: red">?</span></strong> HD (Medium); <strong><span style="color: red">?</span></strong> HD (Large); <strong><span style="color: red">?</span></strong> HD (Huge)</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Level Adjustment: —</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White"></span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White"><strong>Corrosive Embrace (Ex):</strong></span></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White"> An acid zombie that hits an opponent with both its slam attacks automatically deals an extra 3d4 acid damage. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and automatically deals 2d8+6 crushing damage plus 5d4 acid damage to the grappled opponent on each subsequent round, as long as it maintains the grapple.</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White"></span></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: White">Hmm, that seems rather a lot of damage, but there are a lot of other monsters that do horrible damage in a clinch. Since its attack and grapple bonuses are not that great it won't get to do it that often.</span></span></span></p></blockquote><p></p>
[QUOTE="Cleon, post: 5143364, member: 57383"] [FONT=Verdana][SIZE=2][COLOR=White] Yes, I guess making them a new monster is the way to go.[/COLOR][/SIZE][/FONT] [FONT=Verdana][SIZE=2][COLOR=White] Since they have two attacks we'll need to drop a standard zombie's Single Actions Only SQ.[/COLOR][/SIZE][/FONT] [FONT=Verdana][SIZE=2][COLOR=White] The two 1-8 damage slam attacks suggests to me these fellows are a lot stronger than regular zombies. That's not much less than the damage a Flesh Golem would do if it was downscaled to Medium.[/COLOR][/SIZE][/FONT] [FONT=Verdana][SIZE=2][COLOR=White] Up the Strength to 16?[/COLOR][/SIZE][/FONT] [FONT=Verdana][SIZE=2][COLOR=White] Here's a first stab at them:[/COLOR][/SIZE][/FONT] [FONT=Verdana][SIZE=2][COLOR=White] [B]Zombie, Acid[/B][/COLOR][/SIZE][/FONT] [FONT=Verdana][SIZE=2][COLOR=White] Medium Undead Hit Dice: 4d12+3 (29 hp) Initiative: -1 Speed: 30 ft. (6 squares) Armor Class: 12 (-1 Dex, +3 natural), touch 9, flat-footed 12 Base Attack/Grapple: +2/+5 Attack: Slam +5 melee (1d8+3 plus 1d4 acid) Full Attack: 2 slams +5 melee (1d8+3 plus 1d4 acid) Space/Reach: 5 ft./5 ft. Special Attacks: Acid, corrosive embrace Special Qualities: Damage reduction 5/slashing, darkvision 60 ft., immunity to acid, undead traits Saves: Fort +2, Ref +1, Will +4 Abilities: Str 16, Dex 9, Con —, Int —, Wis 10, Cha 1 Skills: — Feats: Toughness (B) Environment: Any Organization: Solitary, gang (2-12) or mob (10-20) Challenge Rating: [B][COLOR=red]3?[/COLOR][/B] Treasure: None Alignment: Always neutral evil Advancement: [B][COLOR=red]?[/COLOR][/B] HD (Medium); [B][COLOR=red]?[/COLOR][/B] HD (Large); [B][COLOR=red]?[/COLOR][/B] HD (Huge) Level Adjustment: — [B]Corrosive Embrace (Ex):[/B][/COLOR][/SIZE][/FONT] [FONT=Verdana][SIZE=2][COLOR=White] An acid zombie that hits an opponent with both its slam attacks automatically deals an extra 3d4 acid damage. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and automatically deals 2d8+6 crushing damage plus 5d4 acid damage to the grappled opponent on each subsequent round, as long as it maintains the grapple. Hmm, that seems rather a lot of damage, but there are a lot of other monsters that do horrible damage in a clinch. Since its attack and grapple bonuses are not that great it won't get to do it that often.[/COLOR][/SIZE][/FONT] [/QUOTE]
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