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Special Conversion Thread: Plants
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<blockquote data-quote="Cleon" data-source="post: 5125640" data-attributes="member: 57383"><p>Well it's a weird monster converted by a weird character, so that's appropriate.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>We can call the hardness "DR X/-" if it bothers you.</p><p></p><p>I stuck it in because its traps are its only means to damage opponents, so I didn't want them to be too easy to defeat.</p><p></p><p>I did think about giving the bladders a lower hardness than the main plant.</p><p></p><p>DR 3/- for the bladders, DR 5/- for the main body?</p><p></p><p>I'm also wondering about changing the "<span style="font-family: 'Verdana'"><span style="font-size: 10px">Once a creature exits, elastic action closes the hole; another trapped opponent must make their own escape." Since the original gave the bladders separate HD I wouldn't mind having it so a bladder releases all its captives once destroyed. </span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span>I only left the "closing the hole" bit in because I used a copy-and-paste of Swallow Whole as the basic. It doesn't really appeal to me, to be honest, so I'd rather change it to a door model:</p><p></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">So, how about changing:</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Into:</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p></blockquote><p></p>
[QUOTE="Cleon, post: 5125640, member: 57383"] Well it's a weird monster converted by a weird character, so that's appropriate.:p We can call the hardness "DR X/-" if it bothers you. I stuck it in because its traps are its only means to damage opponents, so I didn't want them to be too easy to defeat. I did think about giving the bladders a lower hardness than the main plant. DR 3/- for the bladders, DR 5/- for the main body? I'm also wondering about changing the "[FONT=Verdana][SIZE=2]Once a creature exits, elastic action closes the hole; another trapped opponent must make their own escape." Since the original gave the bladders separate HD I wouldn't mind having it so a bladder releases all its captives once destroyed. [/SIZE][/FONT]I only left the "closing the hole" bit in because I used a copy-and-paste of Swallow Whole as the basic. It doesn't really appeal to me, to be honest, so I'd rather change it to a door model: [FONT=Verdana][SIZE=2]So, how about changing: [/SIZE][/FONT][FONT=Verdana][SIZE=2][/SIZE][/FONT][FONT=Verdana][SIZE=2] Into: [/SIZE][/FONT][FONT=Verdana][SIZE=2][/SIZE][/FONT][FONT=Verdana][SIZE=2][/SIZE][/FONT] [/QUOTE]
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