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<blockquote data-quote="Cleon" data-source="post: 5299977" data-attributes="member: 57383"><p>I was thinking more a single ray with a damage that increases with the patch's size, and it only uses its ray in self defence. I also quite liked the idea of having a fire ray attack.</p><p></p><p>Also, I'd rather have it grow a bit more slowly than that. The original version says it grows 1 foot per die of fire damage, which appears to mean a foot in height. How about making it 1 square foot per point of fire damage, so it takes 25 points to add a square?</p><p></p><p>e.g.</p><p></p><p><strong>Fireweed (CR X)</strong></p><p>Fireweed feeds on warmth and is immune to fire damage. It normally comes in patches 5 to 15 feet in diameter, but each die of fire damage causes the patch to grow another 5 foot square. If attacked, a patch of fireweed defends itself with a cryo-thermal ray - a +X ranged touch attack with a range of 10 ft that does 1d4 damage plus 1 point of damage for every 5 ft. square after the first a patch of fireweed covers (e.g. a three square patch does 1d4+2 damage). This damage is half fire and half cold. A patch of fireweed has AC X and Y hit points per 5 ft. square. It is reduced in size by one square for every Y hit points of damage it takes.</p><p></p><p>Because fireweed is an effective insulator, underdark creatures value it for its ability to turn underground hotspots into fertile regions. Its respiration can help purify toxic air, making it doubly variable. As a result, anyone deliberately damaging fireweed may invoke the anger of nearby creatures.</p></blockquote><p></p>
[QUOTE="Cleon, post: 5299977, member: 57383"] I was thinking more a single ray with a damage that increases with the patch's size, and it only uses its ray in self defence. I also quite liked the idea of having a fire ray attack. Also, I'd rather have it grow a bit more slowly than that. The original version says it grows 1 foot per die of fire damage, which appears to mean a foot in height. How about making it 1 square foot per point of fire damage, so it takes 25 points to add a square? e.g. [B]Fireweed (CR X)[/B] Fireweed feeds on warmth and is immune to fire damage. It normally comes in patches 5 to 15 feet in diameter, but each die of fire damage causes the patch to grow another 5 foot square. If attacked, a patch of fireweed defends itself with a cryo-thermal ray - a +X ranged touch attack with a range of 10 ft that does 1d4 damage plus 1 point of damage for every 5 ft. square after the first a patch of fireweed covers (e.g. a three square patch does 1d4+2 damage). This damage is half fire and half cold. A patch of fireweed has AC X and Y hit points per 5 ft. square. It is reduced in size by one square for every Y hit points of damage it takes. Because fireweed is an effective insulator, underdark creatures value it for its ability to turn underground hotspots into fertile regions. Its respiration can help purify toxic air, making it doubly variable. As a result, anyone deliberately damaging fireweed may invoke the anger of nearby creatures. [/QUOTE]
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