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Special Conversion Thread: Supernatural Familiars
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<blockquote data-quote="freyar" data-source="post: 4982438" data-attributes="member: 40227"><p>I can agree with the reasoning against the stone weapons. Though I think we've done it before, that was for more complicated monsters in settings with stone weapons. But I don't like alignment based for these, because then the lomendur will have different DRs from each other. I'd probably rather stick to magic, but we could make it magic and silver/cold iron if you want.</p><p></p><p>I also have to say that I don't like the poison immunity just to natural poisons. I'd worry that it makes these too powerful, and it also feels awfully fiddly for something that's supposed to be a familiar. If these were special monsters, yes, but they're familiars. They should be relatively simple.</p></blockquote><p></p>
[QUOTE="freyar, post: 4982438, member: 40227"] I can agree with the reasoning against the stone weapons. Though I think we've done it before, that was for more complicated monsters in settings with stone weapons. But I don't like alignment based for these, because then the lomendur will have different DRs from each other. I'd probably rather stick to magic, but we could make it magic and silver/cold iron if you want. I also have to say that I don't like the poison immunity just to natural poisons. I'd worry that it makes these too powerful, and it also feels awfully fiddly for something that's supposed to be a familiar. If these were special monsters, yes, but they're familiars. They should be relatively simple. [/QUOTE]
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Special Conversion Thread: Supernatural Familiars
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