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Special Conversion Thread: Supernatural Familiars
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<blockquote data-quote="Cleon" data-source="post: 5030840" data-attributes="member: 57383"><p>That's pretty much what I was thinking, except I wasn't going to give it Lightning Reflexes as a bonus feat and it already gets a racial bonus to Climb for its climbing speed.</p><p></p><p>I'm still not quite happy with the wording of Malevolence. I thought we were going for a single-target attack, but the wording is a little vague and I'd like it to have the "cannot use it when charming someone" bit. Maybe <span style="color: Red"><strong>add</strong></span> the following changes:<p style="margin-left: 20px"><span style="color: White"><strong>Malevolent Gaze (Su):</strong> A durocib can unsettle a <span style="color: Red"><strong>single</strong></span> opponent simply by looking onto his or her eyes. This is similar to a gaze attack with a range of 30 feet, except that the durocib must take a standard action, and those merely looking at it are not affected. <strong><span style="color: Red">Whomever</span></strong> the durocib targets must succeed on a DC 13 Will save or be shaken for xdx rounds. A creature that fails its save must make a second DC 13 Will save or fall instantly under the durocib's influence as though by a charm person spell from a xth-level caster, except the charm effect immediately ends if the durocib is ever further than 30 feet from its victim </span><span style="color: Red"><strong>or if it uses its malevolent gaze on another opponent</strong></span><span style="color: White">. The save DC is Charisma-based.</span></p> <p style="margin-left: 20px"></p><p>What do you reckon?</p></blockquote><p></p>
[QUOTE="Cleon, post: 5030840, member: 57383"] That's pretty much what I was thinking, except I wasn't going to give it Lightning Reflexes as a bonus feat and it already gets a racial bonus to Climb for its climbing speed. I'm still not quite happy with the wording of Malevolence. I thought we were going for a single-target attack, but the wording is a little vague and I'd like it to have the "cannot use it when charming someone" bit. Maybe [COLOR=Red][B]add[/B][/COLOR] the following changes:[INDENT][COLOR=White][B]Malevolent Gaze (Su):[/B] A durocib can unsettle a [COLOR=Red][B]single[/B][/COLOR] opponent simply by looking onto his or her eyes. This is similar to a gaze attack with a range of 30 feet, except that the durocib must take a standard action, and those merely looking at it are not affected. [B][COLOR=Red]Whomever[/COLOR][/B] the durocib targets must succeed on a DC 13 Will save or be shaken for xdx rounds. A creature that fails its save must make a second DC 13 Will save or fall instantly under the durocib's influence as though by a charm person spell from a xth-level caster, except the charm effect immediately ends if the durocib is ever further than 30 feet from its victim [/COLOR][COLOR=Red][B]or if it uses its malevolent gaze on another opponent[/B][/COLOR][COLOR=White]. The save DC is Charisma-based.[/COLOR] [/INDENT]What do you reckon? [/QUOTE]
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