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Special Conversion Thread: Tasked Genies
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<blockquote data-quote="Cleon" data-source="post: 5461495" data-attributes="member: 57383"><p>Fine by me.</p><p></p><p>Let's start on the stats.</p><p></p><p>We've agreed on Medium Outsider (Native) so far.</p><p></p><p>How powerful shall we make them?</p><p></p><p>I suggest 6 Hit Dice.</p><p></p><p>If we want them to hunt dangerous beasts, monsters and humanoids (I imagine them being "Bounty Hunters" as well as "Beast Hunters") they ought to be decent fighters for their size. The 12HD Large-sized Slayer Genie is a great fighter, shrink one to Medium and they'd be 6 HD.</p><p></p><p>6 HD is the same as a Janni or Administrator Genie, and twice as much as a Herdsman. Warmonger Genies are also Medium and have 1 more HD, but they're combat specialists.</p><p></p><p>Ability wise, I'd give the Herdsman +2 Str and Dex but keep the rest the same, which makes their scores comparable to a Janni.</p><p></p><p><strong>Herdsman:</strong> Str 14, Dex 15, Con 14, Int 12, Wis 15, Cha 13, +2 NA</p><p><strong>Janni:</strong> Str 16, Dex 15, Con 12, Int 14, Wis 15, Cha 13, +1 NA</p><p></p><p><strong>Hunter:</strong> Str 16, Dex 17, Con 14, Int 12, Wis 15, Cha 13, +2 NA</p><p></p><p>Weapons are probably spears, shortswords and composite longbows like Herdsman Genies. I would like them to wear some kind of light armour - maybe masterwork studded leather?</p><p></p><p>Hmm, that seems enough to start a Working Draft</p></blockquote><p></p>
[QUOTE="Cleon, post: 5461495, member: 57383"] Fine by me. Let's start on the stats. We've agreed on Medium Outsider (Native) so far. How powerful shall we make them? I suggest 6 Hit Dice. If we want them to hunt dangerous beasts, monsters and humanoids (I imagine them being "Bounty Hunters" as well as "Beast Hunters") they ought to be decent fighters for their size. The 12HD Large-sized Slayer Genie is a great fighter, shrink one to Medium and they'd be 6 HD. 6 HD is the same as a Janni or Administrator Genie, and twice as much as a Herdsman. Warmonger Genies are also Medium and have 1 more HD, but they're combat specialists. Ability wise, I'd give the Herdsman +2 Str and Dex but keep the rest the same, which makes their scores comparable to a Janni. [B]Herdsman:[/B] Str 14, Dex 15, Con 14, Int 12, Wis 15, Cha 13, +2 NA [B]Janni:[/B] Str 16, Dex 15, Con 12, Int 14, Wis 15, Cha 13, +1 NA [B]Hunter:[/B] Str 16, Dex 17, Con 14, Int 12, Wis 15, Cha 13, +2 NA Weapons are probably spears, shortswords and composite longbows like Herdsman Genies. I would like them to wear some kind of light armour - maybe masterwork studded leather? Hmm, that seems enough to start a Working Draft [/QUOTE]
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