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Special Ingredients for Crafting +x Items
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<blockquote data-quote="cbwjm" data-source="post: 8656047" data-attributes="member: 6788732"><p>For magical items, I like to include special materials from older editions as well as what's available in 5e. +2 and +3 weapons might require adamantine, +1 weapons might simply require fine steel. I do tend to still require some spells in the process, unless you're a dwarf crafting their once in a lifetime masterpiece. So for a +2 axe, some adamantine is generally enough as long as the spells are available.</p><p></p><p>For other items, I might require an item in my game called a planar shard from a specific plane of existence. Flametongue would require a planar shard from the elemental plane of fire for instance. Though these shards are typically able to be attached to weapons by a mage-smith (someone trained in Arcana and blacksmithing or other relevant tools). The barbarian in my game has a shadowfel shard attached to her warhammer which makes it magical and deal 1d6 extra necrotic damage</p><p></p><p>Some items require special items and/or circumstances. I have a dwarf NPC crafting his masterpiece, an axe forged from adamantine in an ancient forge of the old dwarf kingdom deep beneath the mountains. To complete it, he will require a quill made from the feather of a stormcrow with which he will etch runes into the axe using lightning for ink.</p></blockquote><p></p>
[QUOTE="cbwjm, post: 8656047, member: 6788732"] For magical items, I like to include special materials from older editions as well as what's available in 5e. +2 and +3 weapons might require adamantine, +1 weapons might simply require fine steel. I do tend to still require some spells in the process, unless you're a dwarf crafting their once in a lifetime masterpiece. So for a +2 axe, some adamantine is generally enough as long as the spells are available. For other items, I might require an item in my game called a planar shard from a specific plane of existence. Flametongue would require a planar shard from the elemental plane of fire for instance. Though these shards are typically able to be attached to weapons by a mage-smith (someone trained in Arcana and blacksmithing or other relevant tools). The barbarian in my game has a shadowfel shard attached to her warhammer which makes it magical and deal 1d6 extra necrotic damage Some items require special items and/or circumstances. I have a dwarf NPC crafting his masterpiece, an axe forged from adamantine in an ancient forge of the old dwarf kingdom deep beneath the mountains. To complete it, he will require a quill made from the feather of a stormcrow with which he will etch runes into the axe using lightning for ink. [/QUOTE]
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