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<blockquote data-quote="TwinBahamut" data-source="post: 5975965" data-attributes="member: 32536"><p>I didn't realize you were quoting me at first...</p><p></p><p>I'll stand by that comment. I'll admit "no one" is a little bit of hyperbole, but not to any unreasonable degree. I sincerely doubt people find doing the exact same thing over and over again against every foe to be all that enjoyable compared to the alternative, after all.</p><p></p><p>But, as BobTheNob said... Do you enjoy playing one-trick characters? Do you think that should be the design goal? Do you think a sufficiently large number of people who play D&D want to play a one-trick character to make a class dedicated to the idea? I don't.</p></blockquote><p></p>
[QUOTE="TwinBahamut, post: 5975965, member: 32536"] I didn't realize you were quoting me at first... I'll stand by that comment. I'll admit "no one" is a little bit of hyperbole, but not to any unreasonable degree. I sincerely doubt people find doing the exact same thing over and over again against every foe to be all that enjoyable compared to the alternative, after all. But, as BobTheNob said... Do you enjoy playing one-trick characters? Do you think that should be the design goal? Do you think a sufficiently large number of people who play D&D want to play a one-trick character to make a class dedicated to the idea? I don't. [/QUOTE]
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