Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Specialist Fighters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CleverNickName" data-source="post: 5976334" data-attributes="member: 50987"><p>Indeed. But they are not the only ones who know what they are talking about. I think I have a fairly good grasp of game balance and design, and even so, I tend to choose character options more for their flavor and panache, than for their bonuses. Sure, Thor is a "more awesome" god with better domains and favored weapon, but Loki's got <em>style,</em> man. </p><p></p><p>Generally speaking, a lot of people are also aware of how powerful various choices int he game are, and choose other options instead.</p><p></p><p>Magic: the Gathering is a poor choice for comparison because it is a head-to-head, competitive game, and Dungeons and Dragons is not. There is a high incentive to build a better deck than the other players, for example, but there is no incentive whatsoever to build a better character than the other players. You don't "win the game" in D&D because your character is awesome; you simply have fun. And contrary to popular belief, you can have loads of fun with a sub-optimal character build.</p><p></p><p>You are right; I am defining "specialist" as "someone who excels at something," not necessarily weapons or combat. The implication is that there are things that rogues, etc., can do that no other class can do...I would like to see that in the fighter. (Beyond the fighter-only feats, anyway.)</p><p></p><p>I'm not "neglecting" the other classes that use weapons. I'm just saying that not every class should be specialists in weaponry. Learning to use a weapon is not the same thing as devoting one's life to mastering it.</p><p></p><p>Hated by whom? It's actually the most popular class with my 3.5E gaming group (and my personal favorite besides.) I don't want to get into an edition war over it, but the wuxia-style fighter of 4th Edition seems to be the most widely hated version in my neck of the woods...hence the use of weapon specialization instead of at will/encounter/daily powers. But to each his own, and all that.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 5976334, member: 50987"] Indeed. But they are not the only ones who know what they are talking about. I think I have a fairly good grasp of game balance and design, and even so, I tend to choose character options more for their flavor and panache, than for their bonuses. Sure, Thor is a "more awesome" god with better domains and favored weapon, but Loki's got [I]style,[/I] man. Generally speaking, a lot of people are also aware of how powerful various choices int he game are, and choose other options instead. Magic: the Gathering is a poor choice for comparison because it is a head-to-head, competitive game, and Dungeons and Dragons is not. There is a high incentive to build a better deck than the other players, for example, but there is no incentive whatsoever to build a better character than the other players. You don't "win the game" in D&D because your character is awesome; you simply have fun. And contrary to popular belief, you can have loads of fun with a sub-optimal character build. You are right; I am defining "specialist" as "someone who excels at something," not necessarily weapons or combat. The implication is that there are things that rogues, etc., can do that no other class can do...I would like to see that in the fighter. (Beyond the fighter-only feats, anyway.) I'm not "neglecting" the other classes that use weapons. I'm just saying that not every class should be specialists in weaponry. Learning to use a weapon is not the same thing as devoting one's life to mastering it. Hated by whom? It's actually the most popular class with my 3.5E gaming group (and my personal favorite besides.) I don't want to get into an edition war over it, but the wuxia-style fighter of 4th Edition seems to be the most widely hated version in my neck of the woods...hence the use of weapon specialization instead of at will/encounter/daily powers. But to each his own, and all that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Specialist Fighters
Top