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General Tabletop Discussion
*TTRPGs General
Specialist wizards, which two schools do you give up?
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<blockquote data-quote="lukelightning" data-source="post: 2953695" data-attributes="member: 9745"><p>My first instinct is to keep illusion to make use of its defensive spells (<em>mirror image</em>, <em>invisibility</em>, and, of course, <em>greater invisibility</em>). And things like <em>major image</em> can be great in confusing the enemy. </p><p></p><p>However the more I look illusions the more willing I am to give up that school. What's the point of making a <em>major image</em> of a monster to scare the enemy and waste his resources/actions attacking it when you can conjure a creature to do the same, or just blast him directly? That's not to say that illusion is a terrible school (it's certainly much better than enchantment, in my opinion), but it lacks a certain *umph* to it, and it really depends a lot on the DM on how powerful the spells are. </p><p></p><p>There can be a lot of confusion and dissenting opinions on illusions and what counts as interacting with them etc. I'd rather go with the tried and true <em>fireball</em>; nobody in their right mind argues about what 5d6 damage means.</p></blockquote><p></p>
[QUOTE="lukelightning, post: 2953695, member: 9745"] My first instinct is to keep illusion to make use of its defensive spells ([i]mirror image[/i], [i]invisibility[/i], and, of course, [i]greater invisibility[/i]). And things like [i]major image[/i] can be great in confusing the enemy. However the more I look illusions the more willing I am to give up that school. What's the point of making a [i]major image[/i] of a monster to scare the enemy and waste his resources/actions attacking it when you can conjure a creature to do the same, or just blast him directly? That's not to say that illusion is a terrible school (it's certainly much better than enchantment, in my opinion), but it lacks a certain *umph* to it, and it really depends a lot on the DM on how powerful the spells are. There can be a lot of confusion and dissenting opinions on illusions and what counts as interacting with them etc. I'd rather go with the tried and true [i]fireball[/i]; nobody in their right mind argues about what 5d6 damage means. [/QUOTE]
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Specialist wizards, which two schools do you give up?
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