Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Specializing within a skill?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Blackadder" data-source="post: 1247253" data-attributes="member: 13954"><p>I'd personally treat it like most other systems do. The more specific the knowledge skill, the easier the roll to know something about the subject.</p><p></p><p>Someone with knowledge(history) has a chance to know anything about any historic event. Knowing the name of the king of micronesia's mistress in 800ad would be possible to know, but a really high DC.</p><p></p><p>Having knowledge (micronesian history circa 600ad-900ad) would mean you'd have a really easy check to figure out that bit of information, but you'd know absolutly nothing about the great beer riots of 1972.</p><p></p><p>I don't think giving bonuses is all that... balanced. At level 1 +2/-1 for specialization bonus/penalty is all well and good. at 20th its meaningless.</p><p></p><p>Perhaps allow skill stacking (but only get the stat bonus once):</p><p></p><p>10 ranks knowledge (history)</p><p>2 ranks knowledge (dwarven history)</p><p></p><p>So you have 12 ranks with dwarves, 10 with general. Basically allow the player to determine HOW specialized he is rather than some one size fits all bonus. Sure, it might allow someone to get more ranks than strictly allowed at any given level, but I've yet to be in a game where a first level character have 8 ranks in knowledge (elven love songs) would really be all that unbalancing.</p></blockquote><p></p>
[QUOTE="Blackadder, post: 1247253, member: 13954"] I'd personally treat it like most other systems do. The more specific the knowledge skill, the easier the roll to know something about the subject. Someone with knowledge(history) has a chance to know anything about any historic event. Knowing the name of the king of micronesia's mistress in 800ad would be possible to know, but a really high DC. Having knowledge (micronesian history circa 600ad-900ad) would mean you'd have a really easy check to figure out that bit of information, but you'd know absolutly nothing about the great beer riots of 1972. I don't think giving bonuses is all that... balanced. At level 1 +2/-1 for specialization bonus/penalty is all well and good. at 20th its meaningless. Perhaps allow skill stacking (but only get the stat bonus once): 10 ranks knowledge (history) 2 ranks knowledge (dwarven history) So you have 12 ranks with dwarves, 10 with general. Basically allow the player to determine HOW specialized he is rather than some one size fits all bonus. Sure, it might allow someone to get more ranks than strictly allowed at any given level, but I've yet to be in a game where a first level character have 8 ranks in knowledge (elven love songs) would really be all that unbalancing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Specializing within a skill?
Top