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Specificicity of the Search skill?
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<blockquote data-quote="Plane Sailing" data-source="post: 1802519" data-attributes="member: 114"><p>I posed this very question deep in some other thread recently, I'm very glad to see you bring it up in a thread of its very own.</p><p></p><p>I see exactly this problem.</p><p></p><p>I think that the way I'll handle in future is that if anyone looks in the right place, they automatically find it ("I look on top of the door frame for the key" "You find it"), if they rely on a skill check they have to see what the skill check reveals.</p><p></p><p>Different checking for traps, where I'll give a bonus to the search check if they are looking in the right area or for the right thing.</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 1802519, member: 114"] I posed this very question deep in some other thread recently, I'm very glad to see you bring it up in a thread of its very own. I see exactly this problem. I think that the way I'll handle in future is that if anyone looks in the right place, they automatically find it ("I look on top of the door frame for the key" "You find it"), if they rely on a skill check they have to see what the skill check reveals. Different checking for traps, where I'll give a bonus to the search check if they are looking in the right area or for the right thing. Cheers [/QUOTE]
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Specificicity of the Search skill?
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