Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Specify attack method? How strict
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KarinsDad" data-source="post: 5095675" data-attributes="member: 2011"><p>I kind of agree with the OP.</p><p></p><p>As DM, I spend 1 to 5 hours on each of my games each week and two of my players (one of whom is my wife) cannot be bothered to learn simple rules like it takes a minor action to pull out a weapon (or cannot be bothered to post their exact actions in a PBP game).</p><p></p><p>I think people do not learn with honey over vinegar, they just like it better. A few tastes of vinegar does get their attention more than the honey though.</p><p></p><p>I will typically point out when someone is about to make an obvious mistake if I get the chance, but if a problem player picks up the dice, declares his legal actions, and rolls right away, them's the breaks as far as I'm concerned.</p><p></p><p>I had a bunch of PCs climbing ropes and they got into an encounter and as they rushed forward, I said "you need to use a minor action to pull out your weapon". So, they moved in (move), pulled weapon (minor), and attacked (standard). That same round when the monsters attacked, one hit because one of the PCs did not yet have out her shield and she said "I wouldn't have gone into the room without putting my shield on first" and I replied "but you did, we are not going back to change it". She got a tiny bit pissy about it for a second, but was then laughing and enjoying herself a few minutes later. It really depends on your players, but it's not the DM's reponsibility to always cave in and it's not the player's rights to always be entitled.</p><p></p><p>I think players should take responsibility for knowing the rules and their own PC's abilities, and the DM shouldn't be forced to hold their hands all of the time. It's one thing with a new player, but someone who has been playing the game for a while should get with the program.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5095675, member: 2011"] I kind of agree with the OP. As DM, I spend 1 to 5 hours on each of my games each week and two of my players (one of whom is my wife) cannot be bothered to learn simple rules like it takes a minor action to pull out a weapon (or cannot be bothered to post their exact actions in a PBP game). I think people do not learn with honey over vinegar, they just like it better. A few tastes of vinegar does get their attention more than the honey though. I will typically point out when someone is about to make an obvious mistake if I get the chance, but if a problem player picks up the dice, declares his legal actions, and rolls right away, them's the breaks as far as I'm concerned. I had a bunch of PCs climbing ropes and they got into an encounter and as they rushed forward, I said "you need to use a minor action to pull out your weapon". So, they moved in (move), pulled weapon (minor), and attacked (standard). That same round when the monsters attacked, one hit because one of the PCs did not yet have out her shield and she said "I wouldn't have gone into the room without putting my shield on first" and I replied "but you did, we are not going back to change it". She got a tiny bit pissy about it for a second, but was then laughing and enjoying herself a few minutes later. It really depends on your players, but it's not the DM's reponsibility to always cave in and it's not the player's rights to always be entitled. I think players should take responsibility for knowing the rules and their own PC's abilities, and the DM shouldn't be forced to hold their hands all of the time. It's one thing with a new player, but someone who has been playing the game for a while should get with the program. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Specify attack method? How strict
Top