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Specters and Revivify
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<blockquote data-quote="Saeviomagy" data-source="post: 7353546" data-attributes="member: 5890"><p>I choose to believe that revivify specifically and deliberately leaves out all of the failure cases of raise dead.</p><p></p><p>Most interestingly:</p><p>1. Revivify can restore an undead to life.</p><p>2. Revivify does not neutralize poisons or cure diseases.</p><p>3. Revivify brings things to life even if their soul is unwilling to rejoin the body. (which is interesting, since you can kill a foe, treat his body like an object for a minute, then bring him back. Take a peek at gentle repose for long term captivity)</p><p>4. Revivify brings things to life even if their soul is not at liberty to rejoin the body.</p><p></p><p>That said - it seems obvious to me that if you bring someone to life when their soul is not at liberty to return to their body, they come back without a soul.</p><p></p><p>Which could be interesting - what does not having a soul look like? Does not having a soul mean that you have no morals? Or does it mean you cannot deviate from your alignment?</p><p></p><p>So I guess the question is - are undead forcibly containing souls within them? In the case of a spectre, it sort of seems like the answer is no: a spectre is a lost spirit, not a soul housed in some sort of prison.</p><p></p><p> Is there a difference between a spirit and a soul? </p><p></p><p>Is creating undead preventing souls from going to their final destination, or is it simply using up something that resurrection and raise dead require? After all, true resurrection requires a free soul, but can bring back someone who is an undead.</p><p></p><p>All of those things are down to your campaign, and deciding on all of them will make plot lines possible or impossible, and will color the morality and customs of your world.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 7353546, member: 5890"] I choose to believe that revivify specifically and deliberately leaves out all of the failure cases of raise dead. Most interestingly: 1. Revivify can restore an undead to life. 2. Revivify does not neutralize poisons or cure diseases. 3. Revivify brings things to life even if their soul is unwilling to rejoin the body. (which is interesting, since you can kill a foe, treat his body like an object for a minute, then bring him back. Take a peek at gentle repose for long term captivity) 4. Revivify brings things to life even if their soul is not at liberty to rejoin the body. That said - it seems obvious to me that if you bring someone to life when their soul is not at liberty to return to their body, they come back without a soul. Which could be interesting - what does not having a soul look like? Does not having a soul mean that you have no morals? Or does it mean you cannot deviate from your alignment? So I guess the question is - are undead forcibly containing souls within them? In the case of a spectre, it sort of seems like the answer is no: a spectre is a lost spirit, not a soul housed in some sort of prison. Is there a difference between a spirit and a soul? Is creating undead preventing souls from going to their final destination, or is it simply using up something that resurrection and raise dead require? After all, true resurrection requires a free soul, but can bring back someone who is an undead. All of those things are down to your campaign, and deciding on all of them will make plot lines possible or impossible, and will color the morality and customs of your world. [/QUOTE]
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