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Spectres, Hit point loss and temp HP
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<blockquote data-quote="Ridley's Cohort" data-source="post: 6445614" data-attributes="member: 545"><p>Your is a rational argument. </p><p></p><p>IMO the idea of "soul draining" is a poetic one, that seems to be inspired by the idea that too much contact with certain undead, such as that vampire, is draining more than a little blood <nudge nudge wink wink>. But we still do not really KNOW what that means. Earlier edition "level loss" is still a rather vague concept, at least until your PC is suddenly dead in a weird way.</p><p></p><p>For me, Temporary Hit Points are a precious bonus that is difficult to acquire more than very small dollops of. They have been paid for, and are intended to work "like HPs". If you want Undead to bypass this, then make it clear by draining something other than HP with your special attack.</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 6445614, member: 545"] Your is a rational argument. IMO the idea of "soul draining" is a poetic one, that seems to be inspired by the idea that too much contact with certain undead, such as that vampire, is draining more than a little blood <nudge nudge wink wink>. But we still do not really KNOW what that means. Earlier edition "level loss" is still a rather vague concept, at least until your PC is suddenly dead in a weird way. For me, Temporary Hit Points are a precious bonus that is difficult to acquire more than very small dollops of. They have been paid for, and are intended to work "like HPs". If you want Undead to bypass this, then make it clear by draining something other than HP with your special attack. [/QUOTE]
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Spectres, Hit point loss and temp HP
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