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Speculating about the future of the D&D industry/community in a post-5E world
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<blockquote data-quote="Jester David" data-source="post: 6344868" data-attributes="member: 37579"><p>Paizo is undoubtedly going to take a hit. </p><p></p><p>How much of a hit remains to be seen. The audiences are a little different and Pathfinder can build on it's reputation as a more mature system with non-standard releases and greater customization due to the wealth or crunch. And Pathfinder can continue to attract the players who really want a crunchy, rules heavy experience rather than an OSR 5e.</p><p>It will be a long while before WotC can do something like Wrath or the Righteous, let alone Iron Gods or Reign of Winter.</p><p></p><p>Still, Paizo is putting out a LOT of books and has been hiring new staff at a pretty heavy rate. This might hurt them when it comes time to tighten the belt and reduce the number of books. </p><p>Paizo also hasn't done themselves any favours by doubling down on the Pathfinder brand rather than diversifying and building a stable of other products. Even their generic RPG products have switched from "Game Mastery" to "Pathfinder". </p><p></p><p>Two advantages Paizo have are it's focus on adventures and organized play program. Even if 5e kicks PF's ass, the Adventure Paths might continue to sell well. It will take a while for WotC to build up a stable of good adventures and provide people with a choice of campaign theme. </p><p>Pathfinder Society is also going strong, with a really healthy fanbase, lots of established volunteers, and wealth of adventures. They campaign is well established and a lot of the rough bits of managing a huge OP program have been smoothed over six years. It will take Expeditions some time to compete, and the early few months will be rough. </p><p></p><p>Paizo also has fanboys. People love D&D but few people love WotC. They're pretty faceless as a company, the upper management is pretty divorced from the fans, and the CEO isn't remotely a gamer of any stripe. I quite like the D&D team, but they're a small cog at the mercy of the big company. </p><p>In contrast, people love Paizo. They're no longer small, but still come off as a small company and interact pretty closely with the fans. And Pathfinder is a huge part of the company. There's a lot more brand loyalty. I can see a lot of people continuing to buy Pathfinder releases to support Paizo.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6344868, member: 37579"] Paizo is undoubtedly going to take a hit. How much of a hit remains to be seen. The audiences are a little different and Pathfinder can build on it's reputation as a more mature system with non-standard releases and greater customization due to the wealth or crunch. And Pathfinder can continue to attract the players who really want a crunchy, rules heavy experience rather than an OSR 5e. It will be a long while before WotC can do something like Wrath or the Righteous, let alone Iron Gods or Reign of Winter. Still, Paizo is putting out a LOT of books and has been hiring new staff at a pretty heavy rate. This might hurt them when it comes time to tighten the belt and reduce the number of books. Paizo also hasn't done themselves any favours by doubling down on the Pathfinder brand rather than diversifying and building a stable of other products. Even their generic RPG products have switched from "Game Mastery" to "Pathfinder". Two advantages Paizo have are it's focus on adventures and organized play program. Even if 5e kicks PF's ass, the Adventure Paths might continue to sell well. It will take a while for WotC to build up a stable of good adventures and provide people with a choice of campaign theme. Pathfinder Society is also going strong, with a really healthy fanbase, lots of established volunteers, and wealth of adventures. They campaign is well established and a lot of the rough bits of managing a huge OP program have been smoothed over six years. It will take Expeditions some time to compete, and the early few months will be rough. Paizo also has fanboys. People love D&D but few people love WotC. They're pretty faceless as a company, the upper management is pretty divorced from the fans, and the CEO isn't remotely a gamer of any stripe. I quite like the D&D team, but they're a small cog at the mercy of the big company. In contrast, people love Paizo. They're no longer small, but still come off as a small company and interact pretty closely with the fans. And Pathfinder is a huge part of the company. There's a lot more brand loyalty. I can see a lot of people continuing to buy Pathfinder releases to support Paizo. [/QUOTE]
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