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General Tabletop Discussion
*Pathfinder & Starfinder
Speculation about interaction of AC and reflex defence
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<blockquote data-quote="Thornir Alekeg" data-source="post: 3822405" data-attributes="member: 15651"><p>It does fit for the agile rogue or the swashbuckler fighter. I just wonder if it is too much of a change for most players. </p><p></p><p>Now lets look at the flip side of this. You have the low-level fighter with his chain mail armor. He wades into combat and relies on his armor to keep him safe. As he increases in level, and therefore in skill, he gets better at avoiding blows from his opponents, but as long as that improvement is less than the defense his armor offers, it makes no difference on a practical level. His improved skill cannot turn a penetrating strike into a glancing blow. </p><p></p><p>Also I think this would make the Reflex defense the king of attributes, and everybody would be striving to improve this one area. Reflex defense, by making you harder to hit, can do everything AC does, <em>and</em> improve your defense against traps, spells and other effects that target Reflex. AC eventually becomes pointless, unless it can be improved much faster and/or at less cost than Reflex. </p><p></p><p>On the other hand, this mechanic could finally settle once and for all the idea of chainmail bikinis, Barbarian loincloths and the other impractical outifts portrayed in fantasy artwork - they can be worn because they are only for looks.</p></blockquote><p></p>
[QUOTE="Thornir Alekeg, post: 3822405, member: 15651"] It does fit for the agile rogue or the swashbuckler fighter. I just wonder if it is too much of a change for most players. Now lets look at the flip side of this. You have the low-level fighter with his chain mail armor. He wades into combat and relies on his armor to keep him safe. As he increases in level, and therefore in skill, he gets better at avoiding blows from his opponents, but as long as that improvement is less than the defense his armor offers, it makes no difference on a practical level. His improved skill cannot turn a penetrating strike into a glancing blow. Also I think this would make the Reflex defense the king of attributes, and everybody would be striving to improve this one area. Reflex defense, by making you harder to hit, can do everything AC does, [i]and[/i] improve your defense against traps, spells and other effects that target Reflex. AC eventually becomes pointless, unless it can be improved much faster and/or at less cost than Reflex. On the other hand, this mechanic could finally settle once and for all the idea of chainmail bikinis, Barbarian loincloths and the other impractical outifts portrayed in fantasy artwork - they can be worn because they are only for looks. [/QUOTE]
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Speculation about interaction of AC and reflex defence
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