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Speculation about "the feelz" of D&D 4th Edition
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<blockquote data-quote="Tequila Sunrise" data-source="post: 7023198" data-attributes="member: 40398"><p>[ATTACH]81089[/ATTACH]</p><p></p><p>I and a few gamers I know have stuck with 4e, or transitioned to other games. One of them was loving 2e last time I talked to her. Which, coincidentally, was my first edition and introduction to tabletop role playing. I found that 3e was less fun to read but more fun to play than 2e, and that 4e is again more playable and less readable. It's a shame that 2e's lavish prose seem to be a thing of D&D's past, but ultimately I buy game books to play rather than to read -- and 4e is the most playable edition yet.</p><p></p><p>I haven't bought or had occasion to try 5e, because I've played at least three editions now -- depending on how you want to define an 'edition' -- and I've learned to identify what I want in a game. Thanks to the playtest and the basic pdf rules, I saw what 5e is about and realized it's not for me. I like 4e's attention to balance, consistency, and playability, so I've stuck with it.</p></blockquote><p></p>
[QUOTE="Tequila Sunrise, post: 7023198, member: 40398"] [ATTACH=CONFIG]81089._xfImport[/ATTACH] I and a few gamers I know have stuck with 4e, or transitioned to other games. One of them was loving 2e last time I talked to her. Which, coincidentally, was my first edition and introduction to tabletop role playing. I found that 3e was less fun to read but more fun to play than 2e, and that 4e is again more playable and less readable. It's a shame that 2e's lavish prose seem to be a thing of D&D's past, but ultimately I buy game books to play rather than to read -- and 4e is the most playable edition yet. I haven't bought or had occasion to try 5e, because I've played at least three editions now -- depending on how you want to define an 'edition' -- and I've learned to identify what I want in a game. Thanks to the playtest and the basic pdf rules, I saw what 5e is about and realized it's not for me. I like 4e's attention to balance, consistency, and playability, so I've stuck with it. [/QUOTE]
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