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General Tabletop Discussion
*Dungeons & Dragons
Speculation about "the feelz" of D&D 4th Edition
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<blockquote data-quote="Imaro" data-source="post: 7027446" data-attributes="member: 48965"><p>HOW?? Not being snarky or funny here either. I'm honestly curious I've been running and playing 5e for a while and I'm not seeing this at all, especially within the limits of Concentration. I honestly think a party of...or possibly even a single NPC ranged fighter (Battlemaster) with a Longbow and a good stealth could, if not own him, give a Wizard a nice run for his money... In fact I think A ROgue with high enough stealth and Cunning Action could as well (Unless were talking open clear field here). That Wizard isn't going to be able to hold onto his Concentration while he's pelted and he's going to be burning through his spells quickly unless he resorts to cantrips... What I've noticed in my 5e games is that the wizard is much more effective if he's buffing the fighters and staying back so that he's not getting knocked around and having to make concentration checks.</p></blockquote><p></p>
[QUOTE="Imaro, post: 7027446, member: 48965"] HOW?? Not being snarky or funny here either. I'm honestly curious I've been running and playing 5e for a while and I'm not seeing this at all, especially within the limits of Concentration. I honestly think a party of...or possibly even a single NPC ranged fighter (Battlemaster) with a Longbow and a good stealth could, if not own him, give a Wizard a nice run for his money... In fact I think A ROgue with high enough stealth and Cunning Action could as well (Unless were talking open clear field here). That Wizard isn't going to be able to hold onto his Concentration while he's pelted and he's going to be burning through his spells quickly unless he resorts to cantrips... What I've noticed in my 5e games is that the wizard is much more effective if he's buffing the fighters and staying back so that he's not getting knocked around and having to make concentration checks. [/QUOTE]
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Speculation about "the feelz" of D&D 4th Edition
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