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Speculation about "the feelz" of D&D 4th Edition
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7028744" data-attributes="member: 82106"><p>Maybe I'm not entirely grasping your overall methodology here. What happens if I buy your game? How would I have 'Thunder of Judgment' (since you obviously can't print it in your game as its a 4e power, and the point was to avoid duplication). Obviously I could treat your material as strictly a SUPPLEMENT to 4e, but doesn't that kind of miss the point? Granted, I could probably just play your stuff, and live with "some specific permutations are best", but I think that was what convinced WotC not to go down that path, its just simpler to name the best permutations you can find and call those the powers in your game! In a point based system the players are just tasked with doing that for themselves (which they might enjoy, I don't know that it is inherently bad). </p><p></p><p>Also, its possible that some point value calculations will be SO off that they exceed even sky blue.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7028744, member: 82106"] Maybe I'm not entirely grasping your overall methodology here. What happens if I buy your game? How would I have 'Thunder of Judgment' (since you obviously can't print it in your game as its a 4e power, and the point was to avoid duplication). Obviously I could treat your material as strictly a SUPPLEMENT to 4e, but doesn't that kind of miss the point? Granted, I could probably just play your stuff, and live with "some specific permutations are best", but I think that was what convinced WotC not to go down that path, its just simpler to name the best permutations you can find and call those the powers in your game! In a point based system the players are just tasked with doing that for themselves (which they might enjoy, I don't know that it is inherently bad). Also, its possible that some point value calculations will be SO off that they exceed even sky blue. [/QUOTE]
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Speculation about "the feelz" of D&D 4th Edition
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