Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Speculation about "the feelz" of D&D 4th Edition
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Manbearcat" data-source="post: 7042879" data-attributes="member: 6696971"><p>Quick chime in to hopefully help clarify (before I hit the sack). [MENTION=87792]Neonchameleon[/MENTION] and [MENTION=23935]Nagol[/MENTION] are referring to 4e's development (the collapse of its initial iteration Orcus) and the subsequent fallout of putting together 4e from its ashes on short notice with no extended timetable. Despite that, it still delivered an amazingly beautiful and working action-adventure, Romatic/Heroic Fantasy game (which matured/refined at a pace and to a degree in subsequent years like no other game I've ever seen).</p><p></p><p>Neonchameleon is a huge fan of 4e (even at its release, despite some gripes). </p><p></p><p>Nagol is not a fan of 4e, but in the above post he is just commenting on 4e development timeline (as laid out by Neon), not 4e at release (though he isn't a fan of it at release). That being said, Nagol is the only 4e detractor on these boards of which I appreciate his commentary on the subject because (a) he has an expansive breadth of play experience outside of D&D and (b) he's always been able to intellectually honestly (and thoroughly...even if I don't agree on certain points) elucidate his position while (c) not falling for or expressing cargo cult/groupthink edition war memes. Beyond that there is the fact that (d), 4e does have serious problems delivering the finer/granular points, or at least in the incarnation he prefers, of his preferred playstyle (hexcrawl-serial world exploration stressing strategic resource management, eschewing gonzo martial capacity, yet still with relative Fighter:Wizard parity). 4e's action resolution mechanics/PC build mechanics/play principles are very much at tension with hexcrawl dynamics, serial world exploration (it is a closed-scene-based game), classic D&D strategic resource management (yet has its own iteration), removing gonzo martial capacity requires a fair bit of refluffing (but doable), but it definitely achieves Fighter:Wizard parity!</p><p></p><p>So I have some sympathies (even though if I ran a 4e game for him he would want to build a time machine so he could travel back to 2008 and slap the <img src="http://www.enworld.org/forum/images/smilies/angel.png" class="smilie" loading="lazy" alt=":angel:" title="Angel :angel:" data-shortname=":angel:" /> out of himself!)</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 7042879, member: 6696971"] Quick chime in to hopefully help clarify (before I hit the sack). [MENTION=87792]Neonchameleon[/MENTION] and [MENTION=23935]Nagol[/MENTION] are referring to 4e's development (the collapse of its initial iteration Orcus) and the subsequent fallout of putting together 4e from its ashes on short notice with no extended timetable. Despite that, it still delivered an amazingly beautiful and working action-adventure, Romatic/Heroic Fantasy game (which matured/refined at a pace and to a degree in subsequent years like no other game I've ever seen). Neonchameleon is a huge fan of 4e (even at its release, despite some gripes). Nagol is not a fan of 4e, but in the above post he is just commenting on 4e development timeline (as laid out by Neon), not 4e at release (though he isn't a fan of it at release). That being said, Nagol is the only 4e detractor on these boards of which I appreciate his commentary on the subject because (a) he has an expansive breadth of play experience outside of D&D and (b) he's always been able to intellectually honestly (and thoroughly...even if I don't agree on certain points) elucidate his position while (c) not falling for or expressing cargo cult/groupthink edition war memes. Beyond that there is the fact that (d), 4e does have serious problems delivering the finer/granular points, or at least in the incarnation he prefers, of his preferred playstyle (hexcrawl-serial world exploration stressing strategic resource management, eschewing gonzo martial capacity, yet still with relative Fighter:Wizard parity). 4e's action resolution mechanics/PC build mechanics/play principles are very much at tension with hexcrawl dynamics, serial world exploration (it is a closed-scene-based game), classic D&D strategic resource management (yet has its own iteration), removing gonzo martial capacity requires a fair bit of refluffing (but doable), but it definitely achieves Fighter:Wizard parity! So I have some sympathies (even though if I ran a 4e game for him he would want to build a time machine so he could travel back to 2008 and slap the :angel: out of himself!) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Speculation about "the feelz" of D&D 4th Edition
Top