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General Tabletop Discussion
*Dungeons & Dragons
Speculation about "the feelz" of D&D 4th Edition
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7044576" data-attributes="member: 82106"><p>Well, I'm not saying you couldn't just construct all of the various roles by taking certain powers (and feats no doubt as well). Except for controllers though the powers don't really exist to give you something as fully defenderish as a fighter. Nor would you be able to pick up the tricks of a Warden or the HUGE durability thereof which makes a lot of them feasible. </p><p></p><p>So, yeah, 4e could add powers that provided 'defending' as a thing (probably some stances, basically along the lines of what Knights get, but better). Likewise you could simplistically make a striker as just a guy with some extra high damage powers. A leader wouldn't be too hard really either, basically. </p><p></p><p>Of course the result would be no roles at all. Characters would simply pick elements they wanted, but with no guarantee that it all gells into something that is usable. That's fine for players, they get what they want, but I'm not convinced it makes it a good idea to include. </p><p></p><p>Anyway, as it stands you'd be a weak striker/leader/defender, but you could be a perfectly good wizard! hehe.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7044576, member: 82106"] Well, I'm not saying you couldn't just construct all of the various roles by taking certain powers (and feats no doubt as well). Except for controllers though the powers don't really exist to give you something as fully defenderish as a fighter. Nor would you be able to pick up the tricks of a Warden or the HUGE durability thereof which makes a lot of them feasible. So, yeah, 4e could add powers that provided 'defending' as a thing (probably some stances, basically along the lines of what Knights get, but better). Likewise you could simplistically make a striker as just a guy with some extra high damage powers. A leader wouldn't be too hard really either, basically. Of course the result would be no roles at all. Characters would simply pick elements they wanted, but with no guarantee that it all gells into something that is usable. That's fine for players, they get what they want, but I'm not convinced it makes it a good idea to include. Anyway, as it stands you'd be a weak striker/leader/defender, but you could be a perfectly good wizard! hehe. [/QUOTE]
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Speculation about "the feelz" of D&D 4th Edition
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