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Speculation -- next Friday's PH3 Playtest?
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<blockquote data-quote="pawsplay" data-source="post: 4759773" data-attributes="member: 15538"><p>Goliaths win because they killed half-ogres and stonechilds (stonechildren?) and took their stuff. You can play a Krusk-like character that does not remind people of Worf. I rather like them conceptually, but I gave up on them when I sold Races of Stone. Mechanically, they were a mess. </p><p></p><p>Thr-kreen I'm thinking won't be it. Judging from the Minotaur and other monster races, a PC version of thri-kreen would have purely cosmetic extra arms. A racial encounter power might allow you to add extra damage, or there might be an at-will that allows you to change between weapons each round. But basically, in an ancient AD&D tradition that has been revived by 4e, any actual monstrous traits will be de-emphasized in favor of making them basically similar to humans. </p><p></p><p>WotC has every reason to grow their house brand, so I would look at previous books for clues about future races. The new races introduced in each Races book are a likely starting place. How about...?</p><p></p><p>Killoren: Let's face it, these are extremely cool, and with Primal being an explicit power source, they have a niche. Their Aspects work well with the 4e "pick one" customization philosophy. </p><p></p><p>Raptorans: They are fliers, but they're problematic. Again, PC races in 4e generally don't get anything you don't find among more common character types. Flight is the issue here. Even the staged abilities they have in 3e don't translate easily into 4e. If I were personally forced to convert them, I would alter their culture such that flight is not an achievement of all adult raptorans, and make flight and elemental air abilities part of a paragon path. </p><p></p><p>Spellscales: No.</p><p></p><p>Necropolitans: Very possible. They have that "often sort of evil but not necessarily psychopathic" thing going on.</p><p></p><p>Elan and Kalashtar: Depends.</p><p></p><p>IIllumians: Maybe there isn't a huge fanclub for these, but they were pretty well received. They just didn't make much of a splash. The Umbral Blade, however, fits into the 4e aesthetic very nicely.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 4759773, member: 15538"] Goliaths win because they killed half-ogres and stonechilds (stonechildren?) and took their stuff. You can play a Krusk-like character that does not remind people of Worf. I rather like them conceptually, but I gave up on them when I sold Races of Stone. Mechanically, they were a mess. Thr-kreen I'm thinking won't be it. Judging from the Minotaur and other monster races, a PC version of thri-kreen would have purely cosmetic extra arms. A racial encounter power might allow you to add extra damage, or there might be an at-will that allows you to change between weapons each round. But basically, in an ancient AD&D tradition that has been revived by 4e, any actual monstrous traits will be de-emphasized in favor of making them basically similar to humans. WotC has every reason to grow their house brand, so I would look at previous books for clues about future races. The new races introduced in each Races book are a likely starting place. How about...? Killoren: Let's face it, these are extremely cool, and with Primal being an explicit power source, they have a niche. Their Aspects work well with the 4e "pick one" customization philosophy. Raptorans: They are fliers, but they're problematic. Again, PC races in 4e generally don't get anything you don't find among more common character types. Flight is the issue here. Even the staged abilities they have in 3e don't translate easily into 4e. If I were personally forced to convert them, I would alter their culture such that flight is not an achievement of all adult raptorans, and make flight and elemental air abilities part of a paragon path. Spellscales: No. Necropolitans: Very possible. They have that "often sort of evil but not necessarily psychopathic" thing going on. Elan and Kalashtar: Depends. IIllumians: Maybe there isn't a huge fanclub for these, but they were pretty well received. They just didn't make much of a splash. The Umbral Blade, however, fits into the 4e aesthetic very nicely. [/QUOTE]
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