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General Tabletop Discussion
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Speculation on the art in the new core books
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<blockquote data-quote="FitzTheRuke" data-source="post: 9185793" data-attributes="member: 59816"><p>Yggdrasil is a Maple?</p><p></p><p>I kid. I definitely think that if there's anything to the "blending in" bit, it's more for when they're young. They don't need to blend in once they rule the forest.</p><p></p><p>Another thing I like about the new dragon designs - the use of OTHER colors in their color scheme. It keeps the color of the chromatics not quite so on-the-nose. So a black has a lot of swampy greens and grays, and a red has black ("singed" they call it) hands and feet and a white underbelly. The green's wings are brownish. I like it.</p><p></p><p>There's something that they've started doing in Star Trek lately that I think would work well in D&D too - they've been getting their makeup artists to put extras in multiple-era looking makeup jobs, so you'll have Romulans that look like TOS or TNG or Kelvin-Movie versions, or Klingons with more or less head-ridges, etc.</p><p></p><p>We can have halflings with silly big heads and small feet, or the long-flatter heads of 4e, or more hobbity-looking of earlier editions, or the sleek version of 3.5. Drow that range from dark to light purple-gray skin. Tieflings with fat tails and big horns, or with hooves (like they used to have). </p><p></p><p>YOUR character can look however you want it to look, just like you've always been able to do. This choice in the art would make that really, really CLEAR.</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 9185793, member: 59816"] Yggdrasil is a Maple? I kid. I definitely think that if there's anything to the "blending in" bit, it's more for when they're young. They don't need to blend in once they rule the forest. Another thing I like about the new dragon designs - the use of OTHER colors in their color scheme. It keeps the color of the chromatics not quite so on-the-nose. So a black has a lot of swampy greens and grays, and a red has black ("singed" they call it) hands and feet and a white underbelly. The green's wings are brownish. I like it. There's something that they've started doing in Star Trek lately that I think would work well in D&D too - they've been getting their makeup artists to put extras in multiple-era looking makeup jobs, so you'll have Romulans that look like TOS or TNG or Kelvin-Movie versions, or Klingons with more or less head-ridges, etc. We can have halflings with silly big heads and small feet, or the long-flatter heads of 4e, or more hobbity-looking of earlier editions, or the sleek version of 3.5. Drow that range from dark to light purple-gray skin. Tieflings with fat tails and big horns, or with hooves (like they used to have). YOUR character can look however you want it to look, just like you've always been able to do. This choice in the art would make that really, really CLEAR. [/QUOTE]
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