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Speed in combat and magic
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<blockquote data-quote="Rel" data-source="post: 1710875" data-attributes="member: 99"><p>Having played a goodly number of Wizards over the years, here are the pointers that I can offer:</p><p></p><p>1) Spend as much time as you can scrounge reading over your spell descriptions while not in the game. Preparation fuels inspiration. Look for little things in the description of the spell that you may not have noticed. You may see something that would make that spell particularly useful in a certain situation that you are likely to encounter.</p><p></p><p>2) When you think of some kind of special tactic that would work with a spell, WRITE IT DOWN. When running a Wizard, I keep a little pocket notebook that serves as his Spellbook. When I scribe a spell into it, I write the name of the spell on one of the pages in the book. Underneath that I jot down notes about that spell that will jog my memory about its effects.</p><p></p><p>3) Try to keep some spells on tap that are useful in a lot of varied situations. Direct damage spells are good because you almost always have a target that you want to directly damage. But also spells like Web, Obscuring Mist, Darkness, Invisibility, Levitate, etc. These let you escape bad situations, go places you normally couldn't, provide "area denial" for the enemies, cover a retreat or generally sow confusion among the ranks of the enemy. You can almost always find uses for these that will be helpful and doesn't require a ton of thought.</p><p></p><p>4) Remember you are not perfect. That also means that your plan needn't be perfect. A decent plan RIGHT NOW is almost always better than a perfect plan later. The fighter doesn't crit with his sword every round. You don't have to execute the perfect, tactically optimal spell every round. </p><p></p><p>5) If you just cannot possibly think of any useful spell to cast in a relatively short time, Delay or fire a ranged weapon.</p></blockquote><p></p>
[QUOTE="Rel, post: 1710875, member: 99"] Having played a goodly number of Wizards over the years, here are the pointers that I can offer: 1) Spend as much time as you can scrounge reading over your spell descriptions while not in the game. Preparation fuels inspiration. Look for little things in the description of the spell that you may not have noticed. You may see something that would make that spell particularly useful in a certain situation that you are likely to encounter. 2) When you think of some kind of special tactic that would work with a spell, WRITE IT DOWN. When running a Wizard, I keep a little pocket notebook that serves as his Spellbook. When I scribe a spell into it, I write the name of the spell on one of the pages in the book. Underneath that I jot down notes about that spell that will jog my memory about its effects. 3) Try to keep some spells on tap that are useful in a lot of varied situations. Direct damage spells are good because you almost always have a target that you want to directly damage. But also spells like Web, Obscuring Mist, Darkness, Invisibility, Levitate, etc. These let you escape bad situations, go places you normally couldn't, provide "area denial" for the enemies, cover a retreat or generally sow confusion among the ranks of the enemy. You can almost always find uses for these that will be helpful and doesn't require a ton of thought. 4) Remember you are not perfect. That also means that your plan needn't be perfect. A decent plan RIGHT NOW is almost always better than a perfect plan later. The fighter doesn't crit with his sword every round. You don't have to execute the perfect, tactically optimal spell every round. 5) If you just cannot possibly think of any useful spell to cast in a relatively short time, Delay or fire a ranged weapon. [/QUOTE]
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