ProphetSword
Explorer
In the campaign I've been running over the last year, the players have reached 13th level. Even though the combats in 5th Edition are a whole lot faster than they were back when we played Pathfinder, I would still like them to be just a bit faster. We sometimes still hit battles that can take quite a while to get through if the enemies have a lot of hit points. Not sure why that is, but it does happen.
I wouldn't care, but we sometimes only have a few hours a week to play (around 3 hours). There have been nights where a single big battle is the majority of the game. That certainly didn't happen in the early stages of the game, so I can only guess that more hit points require more time to chop through.
I've considered reducing the hit points of the monsters to speed up play, but increasing their damage output to in order to make them a bit more deadly as they'll probably die quicker. Not sure what that will do to the balance, though.
Has anyone else faced this issue? Or does anyone have any advice on how to speed up things without breaking the game?
I wouldn't care, but we sometimes only have a few hours a week to play (around 3 hours). There have been nights where a single big battle is the majority of the game. That certainly didn't happen in the early stages of the game, so I can only guess that more hit points require more time to chop through.
I've considered reducing the hit points of the monsters to speed up play, but increasing their damage output to in order to make them a bit more deadly as they'll probably die quicker. Not sure what that will do to the balance, though.
Has anyone else faced this issue? Or does anyone have any advice on how to speed up things without breaking the game?