Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Spell changes: good or bad?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Agent.0.Fortune" data-source="post: 1328073" data-attributes="member: 11296"><p>Bulls str and other buffing spells: are pretty much worthless at 1 min per level. the only way they could retain any possible use would be offer bonus type other than "enhancement" or scale them. +2 every 3 levels up to +10 at 15th.</p><p></p><p>Longstride: no problems here, its a druid/ranger/travel spell, and I would really like to see the druid fill the long-term buffer category.</p><p></p><p>sleep: don't know why it was changed, except maybe an empower problem but that was fixed by the 1 meta-magic type per spell. This is what happens when you have multiple groups attacking problems at differnt angles (like Bulls str). It gets nerf'd at both ends and becomes nearly worthless.</p><p></p><p>Scorching ray: I don't see the problem. short range, and requires an attack roll. 4d6 at 3-6, 8d6 at 7-10, 12d6 at 11+ (and only if you hit with the attack)</p><p></p><p>Darkness: its just like obscuring mist now, but apparently there was a great deal of confusion with double-blind combat, or double invisibilty... Its just too bad there isn't a true darkness spell that just elimiates prevailing light (allowing darkvision to work).</p><p></p><p>And one more.</p><p>Why can rogues only sneak attack in broad daylight?</p><p></p><p>Invisiblity: there was a change made only for the sake of change</p></blockquote><p></p>
[QUOTE="Agent.0.Fortune, post: 1328073, member: 11296"] Bulls str and other buffing spells: are pretty much worthless at 1 min per level. the only way they could retain any possible use would be offer bonus type other than "enhancement" or scale them. +2 every 3 levels up to +10 at 15th. Longstride: no problems here, its a druid/ranger/travel spell, and I would really like to see the druid fill the long-term buffer category. sleep: don't know why it was changed, except maybe an empower problem but that was fixed by the 1 meta-magic type per spell. This is what happens when you have multiple groups attacking problems at differnt angles (like Bulls str). It gets nerf'd at both ends and becomes nearly worthless. Scorching ray: I don't see the problem. short range, and requires an attack roll. 4d6 at 3-6, 8d6 at 7-10, 12d6 at 11+ (and only if you hit with the attack) Darkness: its just like obscuring mist now, but apparently there was a great deal of confusion with double-blind combat, or double invisibilty... Its just too bad there isn't a true darkness spell that just elimiates prevailing light (allowing darkvision to work). And one more. Why can rogues only sneak attack in broad daylight? Invisiblity: there was a change made only for the sake of change [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Spell changes: good or bad?
Top