Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Spell Compendium: What are the "broken" spells?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="StreamOfTheSky" data-source="post: 4810385" data-attributes="member: 35909"><p>I don't think it's that bad. Paladins should have more options to be nasty at charging. Barbarians and Tome of Battle classes just blow them out of the water in that area. Heck, wildshaping druids, too.</p><p></p><p></p><p></p><p>Again, not that bad, and no where near as bad as Wraithstrike. It's level 3 or 4, and a Pal/Raner/Asn spell only, so it's not even available till late game. Takes a standard to cast, and only lasts round/level, benefitting one attack per round. I think in general classes like these (and Hexblade, etc...) should have better spells. And as I noted before, Tome of Battle classes, STILL put these classes to shame. Maybe you don't use ToB, and that's part of our divide in opinion. Because by level 12, they can do that kind of damage in one attack, too. As can a druid wildshaped as a large cat. As can a barbarian built right.</p><p></p><p>And there are other ways to do melee touch attacks. ToB has Emerald Razor maneuver, available at ECL 3. Standard action, one attack against touch AC. It's useful, but not broken, and gets overshadowed for damage by later strike maneuvers IME. MIC has the heartseeker amulet to get a single attack against touch AC, and the impaling weapon enhancement, a +1 bonus. Both swift to activate and 3/day. The amulet is probably broken, the weapon property might also be, but is more limited in what it can be applied ot and ultimately will cost a lot more. I'm sure there's more ways out there, these (and Wraithstrike) are just the ones I can think of right now. Of all the possibilities, though, Find the Gap is by far the weakest of such options.</p><p></p><p></p><p></p><p></p><p></p><p>We put it to level 4 for arcane and divine casters. It's still very strong, and I may move it to 5th level in later campaigns. On that note, I'm not sure the Energy Immunity (or whatever the name is) spell should even exist. It does as it sounds like -- pick a type, and you're immune ot it. Lasts all day, and only level 6. I'd ban that before even nerfing Mass Energy Resist.</p><p></p><p></p><p></p><p>It still only lasts round/level, and if the target is't healed enough by the end of the duration, he's still quite screwed. I could see it in tandem with Revivify, but that'd get pricy, and is the kind of repeated abuse a DM should just say no to. Enemies, meanwhile, are free to attack other creatures. It's a level 4 spell, it will be too limited to buff the netire party with it in one combat (not to mention take several rounds to do) till near epic. </p><p>It could then cause problems, though.</p><p></p><p></p><p>It's also available at ECL 3. Yeah, this one is the most ban-worthy in the whole book.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 4810385, member: 35909"] I don't think it's that bad. Paladins should have more options to be nasty at charging. Barbarians and Tome of Battle classes just blow them out of the water in that area. Heck, wildshaping druids, too. Again, not that bad, and no where near as bad as Wraithstrike. It's level 3 or 4, and a Pal/Raner/Asn spell only, so it's not even available till late game. Takes a standard to cast, and only lasts round/level, benefitting one attack per round. I think in general classes like these (and Hexblade, etc...) should have better spells. And as I noted before, Tome of Battle classes, STILL put these classes to shame. Maybe you don't use ToB, and that's part of our divide in opinion. Because by level 12, they can do that kind of damage in one attack, too. As can a druid wildshaped as a large cat. As can a barbarian built right. And there are other ways to do melee touch attacks. ToB has Emerald Razor maneuver, available at ECL 3. Standard action, one attack against touch AC. It's useful, but not broken, and gets overshadowed for damage by later strike maneuvers IME. MIC has the heartseeker amulet to get a single attack against touch AC, and the impaling weapon enhancement, a +1 bonus. Both swift to activate and 3/day. The amulet is probably broken, the weapon property might also be, but is more limited in what it can be applied ot and ultimately will cost a lot more. I'm sure there's more ways out there, these (and Wraithstrike) are just the ones I can think of right now. Of all the possibilities, though, Find the Gap is by far the weakest of such options. We put it to level 4 for arcane and divine casters. It's still very strong, and I may move it to 5th level in later campaigns. On that note, I'm not sure the Energy Immunity (or whatever the name is) spell should even exist. It does as it sounds like -- pick a type, and you're immune ot it. Lasts all day, and only level 6. I'd ban that before even nerfing Mass Energy Resist. It still only lasts round/level, and if the target is't healed enough by the end of the duration, he's still quite screwed. I could see it in tandem with Revivify, but that'd get pricy, and is the kind of repeated abuse a DM should just say no to. Enemies, meanwhile, are free to attack other creatures. It's a level 4 spell, it will be too limited to buff the netire party with it in one combat (not to mention take several rounds to do) till near epic. It could then cause problems, though. It's also available at ECL 3. Yeah, this one is the most ban-worthy in the whole book. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Spell Compendium: What are the "broken" spells?
Top