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<blockquote data-quote="Just Another User" data-source="post: 4089018" data-attributes="member: 23516"><p>To create interesting situations, it is like superman and kriptonite, or batman without utility belt, sure, it can be abused but can create problems that make the story more interesting.</p><p></p><p>It is like another tihng that 4e seems to have eliminated, the "invulnerable monster", you have a monster that while not incredibly strong can't be hurted by your weapons, you need to find a way to hurt him or another way to defeat him. in 4e it doesn't seems to exist anymore, you can have (maybe) a monster immune to weapons or to an energy, but at least one (probably more) of the PCs will have a at willpower that can hurt him, unless the gm send against you a waaay stronger monster you will never be in a situation that ask to "retire and regroup" or try a different tactic. I'm not even sure that there can be different tactics, it seems that, barred GM fiat, either you can defeat a monster or you can't becuase it is just too powerful, with some in-the-middle situations that depend more on luck with the dice than on tactics/smart thinking.</p></blockquote><p></p>
[QUOTE="Just Another User, post: 4089018, member: 23516"] To create interesting situations, it is like superman and kriptonite, or batman without utility belt, sure, it can be abused but can create problems that make the story more interesting. It is like another tihng that 4e seems to have eliminated, the "invulnerable monster", you have a monster that while not incredibly strong can't be hurted by your weapons, you need to find a way to hurt him or another way to defeat him. in 4e it doesn't seems to exist anymore, you can have (maybe) a monster immune to weapons or to an energy, but at least one (probably more) of the PCs will have a at willpower that can hurt him, unless the gm send against you a waaay stronger monster you will never be in a situation that ask to "retire and regroup" or try a different tactic. I'm not even sure that there can be different tactics, it seems that, barred GM fiat, either you can defeat a monster or you can't becuase it is just too powerful, with some in-the-middle situations that depend more on luck with the dice than on tactics/smart thinking. [/QUOTE]
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