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Spell Components, Learning New Spells, etc...
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<blockquote data-quote="CaptainCoal" data-source="post: 4151245" data-attributes="member: 61117"><p>I had the same thought. I remember when wizard (or magic-users, really) used to <strong>love</strong> killing other wizards because it meant getting their spell books and opening up more spell choices.</p><p></p><p>While it makes sense that such a thing is still possible (after all, we know they have spell books and we know those spell books allow them to juggle their daily power), it does seem unbalancing.</p><p></p><p>I think you hit the nail on the head with your second question. Why should wizards have all the fun? If they can use another wizard's spellbook, then fighters are stuck learning new powers at the same rate as always. No fun for fighters, there...</p><p></p><p>My vote? I think a wizard's spellbook will be unique to them. No trading powers, no learning powers ahead of the given curve. Unless there's some unique class trait to wizards that counteracts this... Personally, I think it would put every other non-spellbooker at a disadvantage (fun-wise, not mechanics-wise).</p><p></p><p>CC</p></blockquote><p></p>
[QUOTE="CaptainCoal, post: 4151245, member: 61117"] I had the same thought. I remember when wizard (or magic-users, really) used to [B]love[/B] killing other wizards because it meant getting their spell books and opening up more spell choices. While it makes sense that such a thing is still possible (after all, we know they have spell books and we know those spell books allow them to juggle their daily power), it does seem unbalancing. I think you hit the nail on the head with your second question. Why should wizards have all the fun? If they can use another wizard's spellbook, then fighters are stuck learning new powers at the same rate as always. No fun for fighters, there... My vote? I think a wizard's spellbook will be unique to them. No trading powers, no learning powers ahead of the given curve. Unless there's some unique class trait to wizards that counteracts this... Personally, I think it would put every other non-spellbooker at a disadvantage (fun-wise, not mechanics-wise). CC [/QUOTE]
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