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<blockquote data-quote="Verequus" data-source="post: 2702724" data-attributes="member: 9135"><p>That is correct.</p><p></p><p></p><p></p><p>Also correct.</p><p></p><p></p><p></p><p>No, you are missing, that someone hulled in anti-magic doesn't get only his spells blocked, but also attacking spells have to beat the SR. Basically you use anti-magic to remove the availability of magic for certain persons. Mainly spellcasters, which get then beaten up with a stick by your friends, but you won't use an anti-magic spell capable of impeding both you and the opponent, unless you've got a good-enough-weapon for yourself.</p><p></p><p>As the rules are based on the 50%-chance for opponents with the same caster level, so another mean alternative use is to target low-magic opponents (compared to yourself). You remove the magicness of weapons and armor, if you are level 10 or higher, or you remove the spellcasting ability of weaker mages (with a gap of ca. 20 levels between you and your opponent.)</p></blockquote><p></p>
[QUOTE="Verequus, post: 2702724, member: 9135"] That is correct. Also correct. No, you are missing, that someone hulled in anti-magic doesn't get only his spells blocked, but also attacking spells have to beat the SR. Basically you use anti-magic to remove the availability of magic for certain persons. Mainly spellcasters, which get then beaten up with a stick by your friends, but you won't use an anti-magic spell capable of impeding both you and the opponent, unless you've got a good-enough-weapon for yourself. As the rules are based on the 50%-chance for opponents with the same caster level, so another mean alternative use is to target low-magic opponents (compared to yourself). You remove the magicness of weapons and armor, if you are level 10 or higher, or you remove the spellcasting ability of weaker mages (with a gap of ca. 20 levels between you and your opponent.) [/QUOTE]
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