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<blockquote data-quote="Sniperfox47" data-source="post: 6293267" data-attributes="member: 6776026"><p>Emphasis mine</p><p></p><p>I'm an idiot. I guess I'm too used to reading the durations from the playtest because I read that as 10 minutes, not 10 rounds (one minute). My apologies. I'll edit my first post to reflect that.</p><p></p><p></p><p></p><p>Pretty much. the problem with discerning (particularly for spells with wide areas) is the fact that it limits the number of targets. With the 20ft burst you had for fireball discerning would be a good option, but particularly for low mp cones where you want to hit lots of targets in one blast discerning can be more detrimental than beneficial.</p><p></p><p>I had thought that maybe you intended to create an effect similar to the flaming sphere spell from D&D. That one wouldn't be to hard to do. Basically just need Create fire I/ Move force I (create fire to create a sphere of flame in the area of affect, and move force to move the area of affect) assuming of course that the fire is attached to the spells area. I'm not to clear on that from the description of create. If not then Evoke fire IV/Move force I would work for 5mp rather than 2.</p></blockquote><p></p>
[QUOTE="Sniperfox47, post: 6293267, member: 6776026"] Emphasis mine I'm an idiot. I guess I'm too used to reading the durations from the playtest because I read that as 10 minutes, not 10 rounds (one minute). My apologies. I'll edit my first post to reflect that. Pretty much. the problem with discerning (particularly for spells with wide areas) is the fact that it limits the number of targets. With the 20ft burst you had for fireball discerning would be a good option, but particularly for low mp cones where you want to hit lots of targets in one blast discerning can be more detrimental than beneficial. I had thought that maybe you intended to create an effect similar to the flaming sphere spell from D&D. That one wouldn't be to hard to do. Basically just need Create fire I/ Move force I (create fire to create a sphere of flame in the area of affect, and move force to move the area of affect) assuming of course that the fire is attached to the spells area. I'm not to clear on that from the description of create. If not then Evoke fire IV/Move force I would work for 5mp rather than 2. [/QUOTE]
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