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<blockquote data-quote="Quickleaf" data-source="post: 6463670" data-attributes="member: 20323"><p>[OOC]@Unsung I'm fine with you playing Caillou's henchmen as much as you like. If you prefer to run them, I'm fine with that. If you prefer me to run some or all of them that's fine. If you want them to exist in "shared fiction" space so we both run them as needed that's fine too![/OOC]</p><p></p><p>[SBLOCK=Barrington]The drunken man in the vest returns Barrington's wave, and at the apex of his wave his hand makes a mock pistol shape then goes slack and the man chuckles to himself in a drunken stupor. A pleasant fellow, if an unreliable witness.</p><p></p><p>Polly seems like her nerves are coming down from the confrontation, and she returns the holdout pistol to her purse. It's easy to tell that while she's no stranger to witnessing violence, she has never been in much of a fight, and she is chatting excitedly as they draw near the Stuffed Swan inn. <span style="color: Orange">"I cannae wait to tell m' sister and m' pa 'bout how ye beat those pirates with yer deadeye aim. Mmm... That's be a good privateer name for ye James, do ye ken? 'Deadeye Jim.'"</span> She jokes in a serious voice to break the tension, unlocking a side door to the inn. It is a simple room, with a large tub in one corner, a bed in another, and a table filled with charts and logbooks against one wall, above which hang a painted family portrait.</p><p></p><p><span style="color: Orange">"I help tend th' cigar lounge here at th' Swan, an' the owner gives m' a room o' my own. In here, after ye, James. Can I draw y' a warm bath?"</span> Polly asks coyly, gazing at James with her wide blue eyes as she lights an oil lamp.[/SBLOCK]</p><p></p><p><strong>The Arm Wrestling Match</strong></p><p>The mercenaries and crowd chuckle at Hugo's disarmingly self-deprecating jokes. <span style="color: DarkOrange">"Hah! I've cracked lobsters that were better looking than you,"</span> grunts Gvido, sizing up his opponent. <em>Surely this is a joke,</em> his expression says even as his eyes dart back and forth suspicious of the words he doesn't understand. Locking his elbow in place, Gvido joins his rough hand with Hugo's. Steadily they increase pressure to start the match fair. <span style="color: DarkOrange">"The ass hand,"</span> replies Gvido evenly, <span style="color: DarkOrange">"cause when I'm done with you, you'll not be able to wipe the deck with it, let alone a body part."</span></p><p></p><p>A roar swells from the crowd, and then Gvido really begins pressing hard, seeming to make it a matter of pride to see how hard he can squeeze Hugo's hand. However, Hugo's self-deprecation has thrown him off and his grip is not as strong as usual. He grunts and narrows his almost uni-brows as the pressure builds, <span style="color: DarkOrange">"Ah, maybe I was mistaken, dwarf. I realize now I couldn't tell your nose from your asscheeks..."</span></p><p></p><p>[OOC]Gvido Berzin's Strength (Athletics) check <a href="http://invisiblecastle.com/roller/view/4735892/" target="_blank">1d20+5=8</a></p><p></p><p><strong>How to Insult Arm Wrestle</strong></p><p>During an insult arm-wrestling match you trade clever repartee while arm-wrestling, making a series of rolls against your opponent. Whether you roll as normal or have advantage/disadvantage depends on the quality and well-suitedness of your insults to unnerve your opponent and gain the favor of the onlooking crowd. The best insults build off of something your opponent previously said (such as undermining one of their insults), incorporate wordplay or double entendres, or play off of something about the opponent. Other tricks and spells might be used too, and possibly by watchers (though technically that'd be cheating). Whoever wins more rolls wins the contest. </p><p></p><p>The insult arm-wrestling match progresses thru four or five rounds something like this (though bear in mind this is just a guideline):</p><p></p><ol> <li data-xf-list-type="ol">First, choose whether you're being offensive or defensive, and roll Strength (Athletics) or Dexterity (Acrobatics), respectively. This is opposed by Gvido Berzins' Strength (Athletics).</li> <li data-xf-list-type="ol">Second, make a roll determined by your opponent's insult/approach.</li> <li data-xf-list-type="ol">Third, make a roll determined by your insult/approach.</li> <li data-xf-list-type="ol">Fourth, make an opposed Strength check, doubling your ability modifier (for good or ill).</li> <li data-xf-list-type="ol">Fifth, if there's a tie, make an opposed Constitution check to break it.</li> </ol><p>[/OOC]</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6463670, member: 20323"] [OOC]@Unsung I'm fine with you playing Caillou's henchmen as much as you like. If you prefer to run them, I'm fine with that. If you prefer me to run some or all of them that's fine. If you want them to exist in "shared fiction" space so we both run them as needed that's fine too![/OOC] [SBLOCK=Barrington]The drunken man in the vest returns Barrington's wave, and at the apex of his wave his hand makes a mock pistol shape then goes slack and the man chuckles to himself in a drunken stupor. A pleasant fellow, if an unreliable witness. Polly seems like her nerves are coming down from the confrontation, and she returns the holdout pistol to her purse. It's easy to tell that while she's no stranger to witnessing violence, she has never been in much of a fight, and she is chatting excitedly as they draw near the Stuffed Swan inn. [color=Orange]"I cannae wait to tell m' sister and m' pa 'bout how ye beat those pirates with yer deadeye aim. Mmm... That's be a good privateer name for ye James, do ye ken? 'Deadeye Jim.'"[/color] She jokes in a serious voice to break the tension, unlocking a side door to the inn. It is a simple room, with a large tub in one corner, a bed in another, and a table filled with charts and logbooks against one wall, above which hang a painted family portrait. [color=Orange]"I help tend th' cigar lounge here at th' Swan, an' the owner gives m' a room o' my own. In here, after ye, James. Can I draw y' a warm bath?"[/color] Polly asks coyly, gazing at James with her wide blue eyes as she lights an oil lamp.[/SBLOCK] [b]The Arm Wrestling Match[/b] The mercenaries and crowd chuckle at Hugo's disarmingly self-deprecating jokes. [color=DarkOrange]"Hah! I've cracked lobsters that were better looking than you,"[/color] grunts Gvido, sizing up his opponent. [i]Surely this is a joke,[/i] his expression says even as his eyes dart back and forth suspicious of the words he doesn't understand. Locking his elbow in place, Gvido joins his rough hand with Hugo's. Steadily they increase pressure to start the match fair. [color=DarkOrange]"The ass hand,"[/color] replies Gvido evenly, [color=DarkOrange]"cause when I'm done with you, you'll not be able to wipe the deck with it, let alone a body part."[/color] A roar swells from the crowd, and then Gvido really begins pressing hard, seeming to make it a matter of pride to see how hard he can squeeze Hugo's hand. However, Hugo's self-deprecation has thrown him off and his grip is not as strong as usual. He grunts and narrows his almost uni-brows as the pressure builds, [color=DarkOrange]"Ah, maybe I was mistaken, dwarf. I realize now I couldn't tell your nose from your asscheeks..."[/color] [OOC]Gvido Berzin's Strength (Athletics) check [url=http://invisiblecastle.com/roller/view/4735892/]1d20+5=8[/url] [b]How to Insult Arm Wrestle[/b] During an insult arm-wrestling match you trade clever repartee while arm-wrestling, making a series of rolls against your opponent. Whether you roll as normal or have advantage/disadvantage depends on the quality and well-suitedness of your insults to unnerve your opponent and gain the favor of the onlooking crowd. The best insults build off of something your opponent previously said (such as undermining one of their insults), incorporate wordplay or double entendres, or play off of something about the opponent. Other tricks and spells might be used too, and possibly by watchers (though technically that'd be cheating). Whoever wins more rolls wins the contest. The insult arm-wrestling match progresses thru four or five rounds something like this (though bear in mind this is just a guideline): [list=1][*]First, choose whether you're being offensive or defensive, and roll Strength (Athletics) or Dexterity (Acrobatics), respectively. This is opposed by Gvido Berzins' Strength (Athletics). [*]Second, make a roll determined by your opponent's insult/approach. [*]Third, make a roll determined by your insult/approach. [*]Fourth, make an opposed Strength check, doubling your ability modifier (for good or ill). [*]Fifth, if there's a tie, make an opposed Constitution check to break it. [/list] [/OOC] [/QUOTE]
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