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<blockquote data-quote="Quickleaf" data-source="post: 6545516" data-attributes="member: 20323"><p>As D'avard advances with his single pistol, he snarls as he senses something moving thru the dark knee-high grasses of the clearing. He is in the midst of reloading when a spectral hand grasps at his knees, clawing its way up to his torso to latch on there, leaving fell steaming wounds in its wake. In the dim light, it might just be the imagination of those watching what might scientifically be explained as a snake or a sudden epileptic fit. Feeling the hand of death over his heart, D'avard grimaces but presses on undaunted. <span style="color: DarkOrange">"You'll need to do better than that, Bokor!"</span></p><p></p><p>[OOC]Caillou's <em>chill touch</em> hit D'avard, so [MENTION=6781406]Unsung[/MENTION] roll your damage: 1d8 necrotic damage.</p><p></p><p>Also, Caillou is convinced that D'avard is not undead, because the dead know their own and there would have been more creepiness when the spectral hand grasped D'avard's chest if the corsair were undead.</p><p></p><p>"Bokor" is a Voodoo term for what amounts to warlock, or more generically any spellcaster who dabbles in the dark arts.[/OOC]</p><p></p><p>Soon enough, D'avard's taunt is met threefold by Old Zef's barrage of fiery missiles which burn away the corsair's vest and necklace, and singe his hair down to the eyebrows. He discards the remnants of his sizzling vest with a savage cry. <span style="color: DarkOrange">"Damn you! I'll have your tongue, dwarf!"</span></p><p></p><p>He has scarcely made it another three paces, and begun to load shot and wadding into the pistol, when D'avard stares transfixed at the moon and is abruptly engulfed in a flash of silvery white light which causes him to yowl in pain, his voice making an inhuman sound that evokes the terror of the sea. Sparks of burning liquid moonlight seem to drip from D'avard in his relentless advance, and pure malice and hate now burn in his eyes. <span style="color: DarkOrange">Now, men! Show these bokors what you're made of!"</span></p><p></p><p>[OOC]D'avard DC14 Constitution save vs. Nia's <em>moonbeam</em>, with disadvantage: fails <a href="http://invisiblecastle.com/roller/view/4791070/" target="_blank">1d20+2=11, 1d20+2=11</a></p><p></p><p> [MENTION=4936]Shayuri[/MENTION] roll your <em>moonbeam</em> damage: 2d10 radiant. Also, from the pain it seems to cause him, Nia guesses that D'avard is a shapeshifter, though she can't tell what kind.[/OOC]</p><p></p><p>Six pirates sprint from the edge of the jungle, bounding over the ridge they were ducking behind for cover. Their weaponry is irregular and their tactics are sloppy, making up for lack of battle discipline with sheer fury. Three dash toward the damaged window guarded by Teague, opening fire with their pistols at 60 paces; the wooden boards eat up a near miss, but the others' aim is wildly off. A chorus of pistol fire echoes across the clearing, and a thin haze of pistol smoke drifts above the clearing. Two more pirates go running past their firing comrades, drawing hatchets and pistols, closing to 30 paces away from the front door. One wielding a musket has been creeping thru the grass and reveals himself at just 40 paces, rising to a knee and lines up a shot at the window Caillou and Nia are behind; the force of his musket ball blasts several boards off the window, showering Caillou and Nia in wood splinters, and the musket ball grazes the side of Nia's head, leaving a line of crimson there.</p><p></p><p>[OOC]Gangly Pirate shoots pistol at Teague (AC = 12 + 2 half cover = 14), disadvantage long range: <a href="http://invisiblecastle.com/roller/view/4791100/" target="_blank">1d20+2=4, 1d20+2=22</a> misses</p><p>Arm-in-Sling Pirate shoots pistol at Teague (AC = 12 + 2 half cover = 14), disadvantage long range: <a href="http://invisiblecastle.com/roller/view/4791102/" target="_blank">1d20+2=3, 1d20+2=11</a> misses</p><p></p><p>One-Eyed Pirate shoots pistol at Old Zef (AC = 11 + 2 half cover = 13), disadvantage long range: <a href="http://invisiblecastle.com/roller/view/4791103/" target="_blank">1d20+2=15, 1d20+2=8</a> misses</p><p></p><p>Bandana Pirate shoots musket at Nia (AC = 14 + 5 three-quarters cover = 19): <a href="http://invisiblecastle.com/roller/view/4791104/" target="_blank">1d20+2=21</a> hits, and reduces protection of other boarded window to half cover (+2 AC), so both boarded windows are just half-cover now.</p><p></p><p>Nia takes 3 damage <a href="http://invisiblecastle.com/roller/view/4791107/" target="_blank">1d12+2=3</a></p><p>[/OOC]</p><p></p><p>Barrington is still in hot pursuit of the Spanish rifleman who is in a mad dash toward the pirates in the clearing, waving his arms and shouting, <span style="color: Orange">"Help! Ayuda! The Englishman!"</span> Hastily, he draws his pistol from his belt, though he has no time to fire as he is concerned only with running as fast as his feet will carry him.</p><p></p><p>[OOC]@Kobold Stew see my last OOC post to you. There was a check Barrington needs to make to try and overtake the Spaniard.[/OOC]</p><p></p><p>[OOC]<strong>Initiative</strong></p><p><span style="color: Violet">Katerina</span> 4</p><p>D'Avard 4</p><p><span style="color: Maroon">Barrington</span> 3</p><p><span style="color: Teal">Caillou</span> 3</p><p><span style="color: #FFA07A">Nia Steeleyes</span> 3</p><p>Spanish Rifleman & Pirates 3/2</p><p><span style="color: Blue">Old Zef</span> 1</p><p></p><p>NOTE: When there's a cluster of PCs with the same initiative - like Barrington, Caillou, and Nia - those players can post in whichever order you want, or whoever happens to post first. Sort of semi-group initiative that way.</p><p></p><p>NOTE #2: Lorelei, Magnusson, and Gunner Teague act on Caillou's initiative count.</p><p></p><p>D'Avard AC 12/13; HP <s>58</s> 39</p><p>Pirates (6) AC12; Ugly HP 27 Red-bearded HP 27 Bandana HP 27 One-Eyed HP 27 Gangly HP 25 Arm-in-Sling HP 16</p><p>Spanish Rifleman (Spy; MM) AC 12; HP <s>27</s> 23[/OOC]</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6545516, member: 20323"] As D'avard advances with his single pistol, he snarls as he senses something moving thru the dark knee-high grasses of the clearing. He is in the midst of reloading when a spectral hand grasps at his knees, clawing its way up to his torso to latch on there, leaving fell steaming wounds in its wake. In the dim light, it might just be the imagination of those watching what might scientifically be explained as a snake or a sudden epileptic fit. Feeling the hand of death over his heart, D'avard grimaces but presses on undaunted. [color=DarkOrange]"You'll need to do better than that, Bokor!"[/color] [OOC]Caillou's [i]chill touch[/i] hit D'avard, so [MENTION=6781406]Unsung[/MENTION] roll your damage: 1d8 necrotic damage. Also, Caillou is convinced that D'avard is not undead, because the dead know their own and there would have been more creepiness when the spectral hand grasped D'avard's chest if the corsair were undead. "Bokor" is a Voodoo term for what amounts to warlock, or more generically any spellcaster who dabbles in the dark arts.[/OOC] Soon enough, D'avard's taunt is met threefold by Old Zef's barrage of fiery missiles which burn away the corsair's vest and necklace, and singe his hair down to the eyebrows. He discards the remnants of his sizzling vest with a savage cry. [color=DarkOrange]"Damn you! I'll have your tongue, dwarf!"[/color] He has scarcely made it another three paces, and begun to load shot and wadding into the pistol, when D'avard stares transfixed at the moon and is abruptly engulfed in a flash of silvery white light which causes him to yowl in pain, his voice making an inhuman sound that evokes the terror of the sea. Sparks of burning liquid moonlight seem to drip from D'avard in his relentless advance, and pure malice and hate now burn in his eyes. [color=DarkOrange]Now, men! Show these bokors what you're made of!"[/color] [OOC]D'avard DC14 Constitution save vs. Nia's [i]moonbeam[/i], with disadvantage: fails [url=http://invisiblecastle.com/roller/view/4791070/]1d20+2=11, 1d20+2=11[/url] [MENTION=4936]Shayuri[/MENTION] roll your [i]moonbeam[/i] damage: 2d10 radiant. Also, from the pain it seems to cause him, Nia guesses that D'avard is a shapeshifter, though she can't tell what kind.[/OOC] Six pirates sprint from the edge of the jungle, bounding over the ridge they were ducking behind for cover. Their weaponry is irregular and their tactics are sloppy, making up for lack of battle discipline with sheer fury. Three dash toward the damaged window guarded by Teague, opening fire with their pistols at 60 paces; the wooden boards eat up a near miss, but the others' aim is wildly off. A chorus of pistol fire echoes across the clearing, and a thin haze of pistol smoke drifts above the clearing. Two more pirates go running past their firing comrades, drawing hatchets and pistols, closing to 30 paces away from the front door. One wielding a musket has been creeping thru the grass and reveals himself at just 40 paces, rising to a knee and lines up a shot at the window Caillou and Nia are behind; the force of his musket ball blasts several boards off the window, showering Caillou and Nia in wood splinters, and the musket ball grazes the side of Nia's head, leaving a line of crimson there. [OOC]Gangly Pirate shoots pistol at Teague (AC = 12 + 2 half cover = 14), disadvantage long range: [url=http://invisiblecastle.com/roller/view/4791100/]1d20+2=4, 1d20+2=22[/url] misses Arm-in-Sling Pirate shoots pistol at Teague (AC = 12 + 2 half cover = 14), disadvantage long range: [url=http://invisiblecastle.com/roller/view/4791102/]1d20+2=3, 1d20+2=11[/url] misses One-Eyed Pirate shoots pistol at Old Zef (AC = 11 + 2 half cover = 13), disadvantage long range: [url=http://invisiblecastle.com/roller/view/4791103/]1d20+2=15, 1d20+2=8[/url] misses Bandana Pirate shoots musket at Nia (AC = 14 + 5 three-quarters cover = 19): [url=http://invisiblecastle.com/roller/view/4791104/]1d20+2=21[/url] hits, and reduces protection of other boarded window to half cover (+2 AC), so both boarded windows are just half-cover now. Nia takes 3 damage [url=http://invisiblecastle.com/roller/view/4791107/]1d12+2=3[/url] [/OOC] Barrington is still in hot pursuit of the Spanish rifleman who is in a mad dash toward the pirates in the clearing, waving his arms and shouting, [color=Orange]"Help! Ayuda! The Englishman!"[/color] Hastily, he draws his pistol from his belt, though he has no time to fire as he is concerned only with running as fast as his feet will carry him. [OOC]@Kobold Stew see my last OOC post to you. There was a check Barrington needs to make to try and overtake the Spaniard.[/OOC] [OOC][b]Initiative[/b] [color=Violet]Katerina[/color] 4 D'Avard 4 [color=Maroon]Barrington[/color] 3 [color=Teal]Caillou[/color] 3 [COLOR="#FFA07A"]Nia Steeleyes[/COLOR] 3 Spanish Rifleman & Pirates 3/2 [color=Blue]Old Zef[/color] 1 NOTE: When there's a cluster of PCs with the same initiative - like Barrington, Caillou, and Nia - those players can post in whichever order you want, or whoever happens to post first. Sort of semi-group initiative that way. NOTE #2: Lorelei, Magnusson, and Gunner Teague act on Caillou's initiative count. D'Avard AC 12/13; HP [s]58[/s] 39 Pirates (6) AC12; Ugly HP 27 Red-bearded HP 27 Bandana HP 27 One-Eyed HP 27 Gangly HP 25 Arm-in-Sling HP 16 Spanish Rifleman (Spy; MM) AC 12; HP [s]27[/s] 23[/OOC] [/QUOTE]
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