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<blockquote data-quote="Quickleaf" data-source="post: 6957885" data-attributes="member: 20323"><p>Gunpowder smoke is strong from Blaise's shot in the humid cave; again, the shadows shift, confirming that while most of you cannot see the nature of the threat guarding Francois L'Ollonais' treasure, it is nevertheless present in the gloom. The arcane words issuing from Etienne's mouth reach a fever pitch, the stones rattling around you as a burst of titrated sound erupts from his fingertips, cracking stalactites and knocking one of the "boulders" backward, which soon writhes in agony, revealing itself to be a pallid, slimy, worm-like creature the size of a human, its mouth a sickening tangle of tentacles and hooked jaws.</p><p></p><p>Etienne barely manages to get back to his post in time, stones pelting his magical warding, as several stalactites crash down upon the cavern. A shrieking chorus of wailing pain issues from the worm-like monstrosities.</p><p></p><p>[GM]Ok [MENTION=6787234]peterka99[/MENTION] I'm assuming you're targeting Grick #2 and the Grick Alpha; roll your <em>thunderwave</em> damage!</p><p></p><p>Also, you would take 7 damage from the stalactites, but your <em>blade ward</em> reduces that to just 3 piercing damage.[/GM]</p><p></p><p>[GM]Grick #2 DC 12 Con save vs. thunderwave <a href="http://roll.coyotecode.net/lookup.php?rollid=144947" target="_blank">_: 1D20+0 = [6]+0 = 6</a> fails, takes full 2d8 and pushed back 10 feet</p><p></p><p>Grick Alpha DC 12 Con save vs. thunderwave <a href="http://roll.coyotecode.net/lookup.php?rollid=144948" target="_blank">_: 1D20+2 = [20]+2 = 22</a> succeeds, takes half of that 2d8, not pushed</p><p></p><p>Environmental effect (d100): 1-50 collapsing roof, 51-75 stalactites drop and difficult terrain, 76-100 no effect.</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=144949" target="_blank">_: 1D100 = [65] = 65</a> stalactites drop</p><p></p><p>Stalactite damage vs. Etienne and all Gricks <a href="http://roll.coyotecode.net/lookup.php?rollid=144950" target="_blank">_: 2D6 = [1, 6] = 7</a> 7 piercing damage</p><p></p><p>The area marked in grey on the map is now difficult terrain.[/GM]</p><p></p><p><img src="http://i.imgur.com/VD4AcZb.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>[GM]The surprise round is over, now we start at the top in regular initiative count. Grick #2 is now visible to ALL PCs (not just Etienne and Nia) after being pushed by <em>thunderwave.</em> All other gricks are still camouflaged.</p><p></p><p><strong><u>Initiative</u></strong></p><p></p><p><strong>Player Group #1 (go in any order you like)</strong></p><p>Blaise 15</p><p>Nia 14</p><p>Etienne 14</p><p></p><p><strong>Grick Alpha</strong> 14</p><p></p><p><strong>Player Group #2 (go in any order you like)</strong></p><p>Flynn 13</p><p>Katerina 13</p><p>Old Zef 11</p><p></p><p><strong>Gricks</strong> 10</p><p></p><p>---------------</p><p></p><p><strong><u>Monster Stats</u></strong></p><p>Grick AC 14</p><p>Grick #1 HP <s>27</s> 20</p><p>Grick #2 HP <s>27</s> <s>20</s> 11</p><p>Grick #3 HP <s>27</s> 20</p><p></p><p>Grick Alpha AC 18</p><p>Grick Alpha HP <s>75</s> <s>68</s> 64</p><p>[/GM]</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6957885, member: 20323"] Gunpowder smoke is strong from Blaise's shot in the humid cave; again, the shadows shift, confirming that while most of you cannot see the nature of the threat guarding Francois L'Ollonais' treasure, it is nevertheless present in the gloom. The arcane words issuing from Etienne's mouth reach a fever pitch, the stones rattling around you as a burst of titrated sound erupts from his fingertips, cracking stalactites and knocking one of the "boulders" backward, which soon writhes in agony, revealing itself to be a pallid, slimy, worm-like creature the size of a human, its mouth a sickening tangle of tentacles and hooked jaws. Etienne barely manages to get back to his post in time, stones pelting his magical warding, as several stalactites crash down upon the cavern. A shrieking chorus of wailing pain issues from the worm-like monstrosities. [GM]Ok [MENTION=6787234]peterka99[/MENTION] I'm assuming you're targeting Grick #2 and the Grick Alpha; roll your [I]thunderwave[/I] damage! Also, you would take 7 damage from the stalactites, but your [I]blade ward[/I] reduces that to just 3 piercing damage.[/GM] [GM]Grick #2 DC 12 Con save vs. thunderwave [url=http://roll.coyotecode.net/lookup.php?rollid=144947]_: 1D20+0 = [6]+0 = 6[/url] fails, takes full 2d8 and pushed back 10 feet Grick Alpha DC 12 Con save vs. thunderwave [url=http://roll.coyotecode.net/lookup.php?rollid=144948]_: 1D20+2 = [20]+2 = 22[/url] succeeds, takes half of that 2d8, not pushed Environmental effect (d100): 1-50 collapsing roof, 51-75 stalactites drop and difficult terrain, 76-100 no effect. [url=http://roll.coyotecode.net/lookup.php?rollid=144949]_: 1D100 = [65] = 65[/url] stalactites drop Stalactite damage vs. Etienne and all Gricks [url=http://roll.coyotecode.net/lookup.php?rollid=144950]_: 2D6 = [1, 6] = 7[/url] 7 piercing damage The area marked in grey on the map is now difficult terrain.[/GM] [img]http://i.imgur.com/VD4AcZb.png[/img] [GM]The surprise round is over, now we start at the top in regular initiative count. Grick #2 is now visible to ALL PCs (not just Etienne and Nia) after being pushed by [I]thunderwave.[/I] All other gricks are still camouflaged. [B][U]Initiative[/U][/B] [B]Player Group #1 (go in any order you like)[/B] Blaise 15 Nia 14 Etienne 14 [B]Grick Alpha[/B] 14 [B]Player Group #2 (go in any order you like)[/B] Flynn 13 Katerina 13 Old Zef 11 [B]Gricks[/B] 10 --------------- [B][U]Monster Stats[/U][/B] Grick AC 14 Grick #1 HP [s]27[/s] 20 Grick #2 HP [s]27[/s] [s]20[/s] 11 Grick #3 HP [s]27[/s] 20 Grick Alpha AC 18 Grick Alpha HP [s]75[/s] [s]68[/s] 64 [/GM] [/QUOTE]
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