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<blockquote data-quote="Quickleaf" data-source="post: 6967282" data-attributes="member: 20323"><p>Before the writhing worm at Katerina's feet can wrap about her in its death throes, Flynn's well aimed shot drops it like a sack of potatoes, the worm collapsing over the kelp-covered rocks dead.</p><p></p><p>As Etienne rises up to bring his tomahawk to bear, he cuts deep through the monstrosity's carapace, black blood smelling worse than fish guts leaks from the wounds his relentless hacking leaves in the creature. Unable to throw him off, the 12-foot long deep blue worm coils about Etienne's body, its tail cracking the pioneer's ribs (10 bludgeoning damage) even as its tentacles flare out to engulf his arm and face, barbs landing deep in his skin (28 slashing damage). Grappling and coiling about one another, the worm thrusts its beak forward into Etienne's stomach (19 piercing damage), attempting to eviscerate him.</p><p></p><p><img src="http://i.imgur.com/Wi019k8.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>[GM]I read over the Grappler feat, and it says <em>“You can use your action to try to pin a creature grappled by you. To do so, make another grapple check. If you succeed, you and the creature are both restrained until the grapple ends”</em>. Assuming since Etienne is attacking without disadvantage (a normal effect of being restrained), that he is not restraining the Grick Alpha like we originally thought. </p><p></p><p><strong><u>Dice Rolls</u></strong></p><p>Grick Alpha tail attack vs. Etienne AC 12 <a href="http://roll.coyotecode.net/lookup.php?rollid=145832" target="_blank">_: 1D20+7 = [8]+7 = 15</a> hits</p><p>dealing <a href="http://roll.coyotecode.net/lookup.php?rollid=145833" target="_blank">_: 2D6+4 = [1, 5]+4 = 10</a> 10 bludgeoning damage</p><p>Grick Alpha tentacles attack vs. Etienne AC 12 <a href="http://roll.coyotecode.net/lookup.php?rollid=145834" target="_blank">_: 1D20+7 = [11]+7 = 18</a> hits</p><p>dealing <a href="http://roll.coyotecode.net/lookup.php?rollid=145835" target="_blank">_: 4D8+4 = [8, 7, 6, 3]+4 = 28</a> 28 slashing damage</p><p>Grick Alpha beak attack vs. Etienne AC 12 <a href="http://roll.coyotecode.net/lookup.php?rollid=145836" target="_blank">_: 1D20+7 = [11]+7 = 18</a> hits</p><p>dealing <a href="http://roll.coyotecode.net/lookup.php?rollid=145837" target="_blank">_: 2D8+4 = [7, 8]+4 = 19</a> 19 piercing damage</p><p></p><p>Total damage to Etienne is 57!</p><p></p><p> [MENTION=6787234]peterka99[/MENTION] If this would kill Etienne (and I think it probably will), you can spend 1 Life to roll 2d6 on the Rolling the Bones Table in the player’s guide (I can look it up if it’s inconvenient for you), which is a representation of swashbuckling providence keeping characters alive in pirate stories since there's no <em>revivify, raise dead, reincarnate, resurrection</em>, or <em>true resurrection</em> spells in the setting. (again, you guys don’t know how many “Lives” you have, I keep that number secret, but each PC began with 1d4+2 Lives, rarely modified by certain Fortunes).</p><p></p><p><strong><u>Initiative</u></strong></p><p>Your turn [MENTION=48394]pathfinderq1[/MENTION] [MENTION=8058]Queenie[/MENTION] [MENTION=2820]Fenris[/MENTION] !</p><p></p><p><strong>Player Group #1 (go in any order you like)</strong></p><p>✓Blaise 15</p><p>✓Nia 14</p><p>✓Etienne 14</p><p></p><p>✓<strong>Grick Alpha</strong> 14</p><p></p><p>➤<strong>Player Group #2 (go in any order you like)</strong></p><p>Flynn 13</p><p>Katerina 13</p><p>Old Zef 11</p><p></p><p><strong>Gricks</strong> 10</p><p></p><p>---------------</p><p></p><p><strong><u>Monster Stats</u></strong></p><p>Grick AC 14</p><p><s>Grick #1 HP 27 20 10 1</s> (dead)</p><p>Grick #2 HP <s>27 20</s> 11</p><p>Grick #3 HP <s>27</s> 20 (restrained)</p><p></p><p>Grick Alpha AC 18</p><p>Grick Alpha HP <s>75 68 64 55 48 41 </s> 31 (grappled & witch bolted)</p><p>[/GM]</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6967282, member: 20323"] Before the writhing worm at Katerina's feet can wrap about her in its death throes, Flynn's well aimed shot drops it like a sack of potatoes, the worm collapsing over the kelp-covered rocks dead. As Etienne rises up to bring his tomahawk to bear, he cuts deep through the monstrosity's carapace, black blood smelling worse than fish guts leaks from the wounds his relentless hacking leaves in the creature. Unable to throw him off, the 12-foot long deep blue worm coils about Etienne's body, its tail cracking the pioneer's ribs (10 bludgeoning damage) even as its tentacles flare out to engulf his arm and face, barbs landing deep in his skin (28 slashing damage). Grappling and coiling about one another, the worm thrusts its beak forward into Etienne's stomach (19 piercing damage), attempting to eviscerate him. [IMG]http://i.imgur.com/Wi019k8.png[/IMG] [GM]I read over the Grappler feat, and it says [I]“You can use your action to try to pin a creature grappled by you. To do so, make another grapple check. If you succeed, you and the creature are both restrained until the grapple ends”[/I]. Assuming since Etienne is attacking without disadvantage (a normal effect of being restrained), that he is not restraining the Grick Alpha like we originally thought. [B][U]Dice Rolls[/U][/B] Grick Alpha tail attack vs. Etienne AC 12 [url=http://roll.coyotecode.net/lookup.php?rollid=145832]_: 1D20+7 = [8]+7 = 15[/url] hits dealing [url=http://roll.coyotecode.net/lookup.php?rollid=145833]_: 2D6+4 = [1, 5]+4 = 10[/url] 10 bludgeoning damage Grick Alpha tentacles attack vs. Etienne AC 12 [url=http://roll.coyotecode.net/lookup.php?rollid=145834]_: 1D20+7 = [11]+7 = 18[/url] hits dealing [url=http://roll.coyotecode.net/lookup.php?rollid=145835]_: 4D8+4 = [8, 7, 6, 3]+4 = 28[/url] 28 slashing damage Grick Alpha beak attack vs. Etienne AC 12 [url=http://roll.coyotecode.net/lookup.php?rollid=145836]_: 1D20+7 = [11]+7 = 18[/url] hits dealing [url=http://roll.coyotecode.net/lookup.php?rollid=145837]_: 2D8+4 = [7, 8]+4 = 19[/url] 19 piercing damage Total damage to Etienne is 57! [MENTION=6787234]peterka99[/MENTION] If this would kill Etienne (and I think it probably will), you can spend 1 Life to roll 2d6 on the Rolling the Bones Table in the player’s guide (I can look it up if it’s inconvenient for you), which is a representation of swashbuckling providence keeping characters alive in pirate stories since there's no [I]revivify, raise dead, reincarnate, resurrection[/I], or [I]true resurrection[/I] spells in the setting. (again, you guys don’t know how many “Lives” you have, I keep that number secret, but each PC began with 1d4+2 Lives, rarely modified by certain Fortunes). [B][U]Initiative[/U][/B] Your turn [MENTION=48394]pathfinderq1[/MENTION] [MENTION=8058]Queenie[/MENTION] [MENTION=2820]Fenris[/MENTION] ! [B]Player Group #1 (go in any order you like)[/B] ✓Blaise 15 ✓Nia 14 ✓Etienne 14 ✓[B]Grick Alpha[/B] 14 ➤[B]Player Group #2 (go in any order you like)[/B] Flynn 13 Katerina 13 Old Zef 11 [B]Gricks[/B] 10 --------------- [B][U]Monster Stats[/U][/B] Grick AC 14 [s]Grick #1 HP 27 20 10 1[/s] (dead) Grick #2 HP [s]27 20[/s] 11 Grick #3 HP [s]27[/s] 20 (restrained) Grick Alpha AC 18 Grick Alpha HP [s]75 68 64 55 48 41 [/s] 31 (grappled & witch bolted) [/GM] [/QUOTE]
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