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<blockquote data-quote="Quickleaf" data-source="post: 6967342" data-attributes="member: 20323"><p>[GM]He'd taken damage before. I think he was down 8 hp.</p><p></p><p>But I don't track PC hit points or status effects normally, unless I notice someone being negligent. I have enough on my plate as DM.</p><p></p><p>EDIT: And yes, you understood the house rules right.</p><p></p><p>EDIT: And this rule from PHB p.197 / Basic Rules p.76 may also be relevant, depending on which attack drops Etienne to 0 hit points.</p><p></p><p>[GM]<strong>Damage at 0 Hit Points.</strong> If you take any damage while you have 0 hit points, you suffer a death saving throw failure. If the damage is from a critical hit, you suffer two failures instead. If the damage equals or exceeds your hit point maximum, you suffer instant death.</p><p>[/GM] </p><p></p><p>So I *think* what happens (again, I don't track PC hit points) is...</p><p></p><p>Etienne has 31 out of 39 HP.</p><p></p><p>The grick alpha makes a Multiattack action, so all damage for purposes of "instant death overflow" are summed up, not accounted for individually, since it's the same action.</p><p></p><p>Tail Attack deals 10, taking him down to 21 out of 39 HP.</p><p></p><p>Tentacles Attack deals 28, taking him down to 0 out of 39 HP, with -7 overflow damage.</p><p></p><p>Beak Attack deals 19 damage. Since he's already at 0 HP, he suffers 1 auto-failure on his death save clock (i.e. 1 failure out of 3 before dying). The overflow damage becomes -26 damage.</p><p></p><p>Because the overflow is less than his maximum 39 HP, Etienne is knocked unconscious and is bleeding out. He's not dead yet.</p><p></p><p><strong>Death Saving Throws:</strong> When Etienne starts his turn at 0 HP, he rolls a straight d20 as a death saving throw. Three failures = death. Three successes = stabilize. The results of the death save are interpreted thus:</p><p>1 = counts as 2 failures (which would kill Etienne since he has 1 failure already from the grick alpha beak attacking him at 0 HP)</p><p>2-9 = 1 failure</p><p>10-19 = 1 success</p><p>20 = he regains 1 HP and therefor stops making death saves</p><p>[/GM]</p><p></p><p>[GM]Also [MENTION=6787234]peterka99[/MENTION] can I request that you use an online dice roller like everyone else, instead of just posting your own dice rolls? It's only fair. <a href="http://www.coyotecode.net/roll/" target="_blank">http://www.coyotecode.net/roll/</a> is a good one, as is <a href="http://orokos.com/roll/" target="_blank">http://orokos.com/roll/</a>[/GM]</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6967342, member: 20323"] [GM]He'd taken damage before. I think he was down 8 hp. But I don't track PC hit points or status effects normally, unless I notice someone being negligent. I have enough on my plate as DM. EDIT: And yes, you understood the house rules right. EDIT: And this rule from PHB p.197 / Basic Rules p.76 may also be relevant, depending on which attack drops Etienne to 0 hit points. [GM][B]Damage at 0 Hit Points.[/B] If you take any damage while you have 0 hit points, you suffer a death saving throw failure. If the damage is from a critical hit, you suffer two failures instead. If the damage equals or exceeds your hit point maximum, you suffer instant death. [/GM] So I *think* what happens (again, I don't track PC hit points) is... Etienne has 31 out of 39 HP. The grick alpha makes a Multiattack action, so all damage for purposes of "instant death overflow" are summed up, not accounted for individually, since it's the same action. Tail Attack deals 10, taking him down to 21 out of 39 HP. Tentacles Attack deals 28, taking him down to 0 out of 39 HP, with -7 overflow damage. Beak Attack deals 19 damage. Since he's already at 0 HP, he suffers 1 auto-failure on his death save clock (i.e. 1 failure out of 3 before dying). The overflow damage becomes -26 damage. Because the overflow is less than his maximum 39 HP, Etienne is knocked unconscious and is bleeding out. He's not dead yet. [B]Death Saving Throws:[/B] When Etienne starts his turn at 0 HP, he rolls a straight d20 as a death saving throw. Three failures = death. Three successes = stabilize. The results of the death save are interpreted thus: 1 = counts as 2 failures (which would kill Etienne since he has 1 failure already from the grick alpha beak attacking him at 0 HP) 2-9 = 1 failure 10-19 = 1 success 20 = he regains 1 HP and therefor stops making death saves [/GM] [GM]Also [MENTION=6787234]peterka99[/MENTION] can I request that you use an online dice roller like everyone else, instead of just posting your own dice rolls? It's only fair. [url]http://www.coyotecode.net/roll/[/url] is a good one, as is [url]http://orokos.com/roll/[/url][/GM] [/QUOTE]
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