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<blockquote data-quote="Quickleaf" data-source="post: 7030568" data-attributes="member: 20323"><p>As the chain about his arm and neck yanks Old Zef off balance, his peg leg scratching across the cave floor, he is grasped by the writhing squid tentacles emerging from the black vapors. ((take the initial 6 bludgeoning damage, and then at the start of your turn in the black tentacles take that 6 bludgeoning damage again, so 12 total))</p><p></p><p>Katerina's one cutlass strikes the wall so hard that sparks fly – that blade will need to be tended to on a whetstone later – but her other splits the seaweed creature right down the middle, leaving bits of kelp strewn about the cavern floor. The cutlass seems to be the right tool for handling them. Two more, deeper in the chamber still reeking of the worm carcasses pay only fleeting attention to you, however, more concerned with attempting to drag off pieces of one carcass.</p><p></p><p><img src="http://i.imgur.com/yzTXTrC.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>[GM]<strong><u>Initiative</u></strong></p><p></p><p>Old Zef & Nia are <strong>grappled</strong> by the chain (escape DC 13).</p><p></p><p>[SECTION] <ul> <li data-xf-list-type="ul">A <strong>grappled</strong> creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.</li> <li data-xf-list-type="ul">The condition ends if the grappler is incapacitated.</li> <li data-xf-list-type="ul">The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the <em>thunderwave</em> spell.</li> </ul><p>[/SECTION]</p><p></p><p>Old Zef is also <strong>restrained</strong> by the black tentacles (escape DC 15), and taking ongoing 6 damage.</p><p></p><p>[SECTION] <ul> <li data-xf-list-type="ul">A <strong>restrained</strong> creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.</li> <li data-xf-list-type="ul">Attack rolls against the creature have advantage, and the creature’s Attack rolls have disadvantage.</li> <li data-xf-list-type="ul">The creature has disadvantage on Dexterity saving throws.</li> </ul><p>[/SECTION]</p><p></p><p>➤<strong>Player Group A (go in any order you like)</strong></p><p>Blaise 15</p><p>Flynn 14 </p><p>✓Katerina 14</p><p>Nia 13</p><p></p><p><strong>Mysterious Monsters 13</strong></p><p>Awakened Seaweed 12</p><p></p><p><strong>Player Group B (go in any order you like)</strong></p><p>Old Zef 11</p><p>Etienne 10</p><p></p><p><strong>Treasure-guarding Monsters</strong></p><p>Animated Chain 9</p><p></p><p><strong><u>Monster Stats</u></strong></p><p>Animated Chain AC 12, hp <s>33</s> 16</p><p>Awakened Seaweed AC 9, hp <s>10</s> dead / <s>10</s> dead / 10 / 10 / ?…[/GM]</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 7030568, member: 20323"] As the chain about his arm and neck yanks Old Zef off balance, his peg leg scratching across the cave floor, he is grasped by the writhing squid tentacles emerging from the black vapors. ((take the initial 6 bludgeoning damage, and then at the start of your turn in the black tentacles take that 6 bludgeoning damage again, so 12 total)) Katerina's one cutlass strikes the wall so hard that sparks fly – that blade will need to be tended to on a whetstone later – but her other splits the seaweed creature right down the middle, leaving bits of kelp strewn about the cavern floor. The cutlass seems to be the right tool for handling them. Two more, deeper in the chamber still reeking of the worm carcasses pay only fleeting attention to you, however, more concerned with attempting to drag off pieces of one carcass. [IMG]http://i.imgur.com/yzTXTrC.png[/IMG] [GM][B][U]Initiative[/U][/B] Old Zef & Nia are [B]grappled[/B] by the chain (escape DC 13). [SECTION][list][*]A [B]grappled[/B] creature’s speed becomes 0, and it can’t benefit from any bonus to its speed. [*]The condition ends if the grappler is incapacitated. [*]The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the [i]thunderwave[/i] spell.[/list][/SECTION] Old Zef is also [B]restrained[/B] by the black tentacles (escape DC 15), and taking ongoing 6 damage. [SECTION][list][*]A [B]restrained[/B] creature’s speed becomes 0, and it can’t benefit from any bonus to its speed. [*]Attack rolls against the creature have advantage, and the creature’s Attack rolls have disadvantage. [*]The creature has disadvantage on Dexterity saving throws.[/list][/SECTION] ➤[B]Player Group A (go in any order you like)[/B] Blaise 15 Flynn 14 ✓Katerina 14 Nia 13 [B]Mysterious Monsters 13[/B] Awakened Seaweed 12 [B]Player Group B (go in any order you like)[/B] Old Zef 11 Etienne 10 [B]Treasure-guarding Monsters[/B] Animated Chain 9 [B][U]Monster Stats[/U][/B] Animated Chain AC 12, hp [s]33[/s] 16 Awakened Seaweed AC 9, hp [s]10[/s] dead / [s]10[/s] dead / 10 / 10 / ?…[/GM] [/QUOTE]
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