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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Spell disruption and damage immunity
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<blockquote data-quote="cbwjm" data-source="post: 9540479" data-attributes="member: 6788732"><p>Took a while for me to find (I should have gone straight to the index), but this is what the Rules Cyclopedia has to say about casting spells and being interrupted:</p><p></p><p><em>The character must be able to gesture and speak normally to cast a spell. While casting a spell, the character must remain in one place and concentrate. The character cannot cast spells while walking or running, rowing a boat or poli.ng a raft, and so on. If the character is disturbed (i.e .. <strong>hit in combat, tackled, etc.</strong>) while casting a spell, the spell will be ruined, and will still be "erased" from his mind just as if it had been cast.</em></p><p>- Rules Cyclopedia, Page 32.</p><p></p><p>Doesn't mention damage but I'd take the bolded to include things like magic missile (unlike the 2e book, it doesn't mention weapons, just being hit). Doesn't mention anything about saving throws so even if you save against that fireball, you still get "hit" and take damage and presumably lose your spell.</p></blockquote><p></p>
[QUOTE="cbwjm, post: 9540479, member: 6788732"] Took a while for me to find (I should have gone straight to the index), but this is what the Rules Cyclopedia has to say about casting spells and being interrupted: [I]The character must be able to gesture and speak normally to cast a spell. While casting a spell, the character must remain in one place and concentrate. The character cannot cast spells while walking or running, rowing a boat or poli.ng a raft, and so on. If the character is disturbed (i.e .. [B]hit in combat, tackled, etc.[/B]) while casting a spell, the spell will be ruined, and will still be "erased" from his mind just as if it had been cast.[/I] - Rules Cyclopedia, Page 32. Doesn't mention damage but I'd take the bolded to include things like magic missile (unlike the 2e book, it doesn't mention weapons, just being hit). Doesn't mention anything about saving throws so even if you save against that fireball, you still get "hit" and take damage and presumably lose your spell. [/QUOTE]
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Spell disruption and damage immunity
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