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<blockquote data-quote="Jotun" data-source="post: 840033" data-attributes="member: 2383"><p>Hypersmurf wrote: I'm not so sure about that. If it was in a game where I was the DM, I would interpret it differently. A 1st level spell tricked out with Metamagic feats is no longer a 1st level spell no matter which way you look at it. The example above is using a 9th level spell slot, so as a DM, I'm going to treat it as all other 9th level spells are. This includes the prerequisite Ability Score needed for such a high level spell to be cast.</p><p></p><p>My "in game" rationale for this is that even though the 1st level Cure Light Wounds spell can be cast by a 1st level Cleric with an 11 Wisdom, the same spell with all those Metamagic Feats tacked onto it becomes a more much powerful and complicated spell. Such a powerful spell requires greater wisdom, just like a straight-up 9th level spell would.</p><p></p><p>If it ever comes up in a game that I am playing with my friends, I'll share my thoughts and interpretation and we'll come to a fair agreement. Hopefully you'll find something that works for you as well, even if your way is different than mine. It's not a 100% cut and dry issue I suppose, so it's up to you to find a way that maintains happiness and game balance for your group. Good luck and have fun playin'! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Jotun, post: 840033, member: 2383"] Hypersmurf wrote: I'm not so sure about that. If it was in a game where I was the DM, I would interpret it differently. A 1st level spell tricked out with Metamagic feats is no longer a 1st level spell no matter which way you look at it. The example above is using a 9th level spell slot, so as a DM, I'm going to treat it as all other 9th level spells are. This includes the prerequisite Ability Score needed for such a high level spell to be cast. My "in game" rationale for this is that even though the 1st level Cure Light Wounds spell can be cast by a 1st level Cleric with an 11 Wisdom, the same spell with all those Metamagic Feats tacked onto it becomes a more much powerful and complicated spell. Such a powerful spell requires greater wisdom, just like a straight-up 9th level spell would. If it ever comes up in a game that I am playing with my friends, I'll share my thoughts and interpretation and we'll come to a fair agreement. Hopefully you'll find something that works for you as well, even if your way is different than mine. It's not a 100% cut and dry issue I suppose, so it's up to you to find a way that maintains happiness and game balance for your group. Good luck and have fun playin'! :) [/QUOTE]
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