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*TTRPGs General
Spell focus + clerics
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<blockquote data-quote="Squire James" data-source="post: 315886" data-attributes="member: 548"><p>The problem with "Charge!" is that targets could charge the other way, or sideways, or only 10 feet. Or ask you for a credit card so they can fulfill your command. It's like using the word "set" in hopes they will set their spears against a charge (not that someone would use that for a Command spell, but bear with me)... there's 64 English definitions for the word (as every part of speech except preposition and pronoun, I might add)!</p><p></p><p>I too favor "action verbs", and if the verb is ambiguous (most of them are) the target should be allowed to interpret the command. For instance, an order to "Strip!" can be construed to mean one article of clothing or jewelry, target's choice. Not optimal.</p><p></p><p>If the foe is in melee (especially with rogues), "Run!" works nicely for drawing attacks of opportunity and forcing a loss of Dex bonus. No matter where they run. If not in melee, buy time with the classic "Halt!". Not much wiggle room in those commands.</p></blockquote><p></p>
[QUOTE="Squire James, post: 315886, member: 548"] The problem with "Charge!" is that targets could charge the other way, or sideways, or only 10 feet. Or ask you for a credit card so they can fulfill your command. It's like using the word "set" in hopes they will set their spears against a charge (not that someone would use that for a Command spell, but bear with me)... there's 64 English definitions for the word (as every part of speech except preposition and pronoun, I might add)! I too favor "action verbs", and if the verb is ambiguous (most of them are) the target should be allowed to interpret the command. For instance, an order to "Strip!" can be construed to mean one article of clothing or jewelry, target's choice. Not optimal. If the foe is in melee (especially with rogues), "Run!" works nicely for drawing attacks of opportunity and forcing a loss of Dex bonus. No matter where they run. If not in melee, buy time with the classic "Halt!". Not much wiggle room in those commands. [/QUOTE]
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