Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Spell focus needs an errated rule
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="NotAYakk" data-source="post: 8280830" data-attributes="member: 72555"><p>Yes, we get how it is supposed to work. Basically like this:</p><p></p><p><strong>Spellcasting Focus</strong></p><p>There are items that can be used as a focus to help cast spells. To use a spellcasting focus to cast a spell, it must be compatible with how you are able to cast that spell. For example, if you are able to cast a spell because you are a sorcerer or have a feat or class feature that lets you pick a sorcerer spell, you can use arcane focuses for casting that spell.</p><p></p><p>Using a spellcasting focus requires that it be in your hand, or that you have a free hand to manipulate it.</p><p></p><p>When casting a spell with a spellcasting focus, you can use it or the hand you are manipulating it to perform any somatic components and manipulate the material components for the spell. Unless the material components has a written value, or the components are specific to the spell's target creature or location, or the material components are consumed, or the spell's description uses the material component as part of the effect (such as hitting a creature with a weapon), you can ignore the M component of the spell when using the spellcasting focus.</p><p></p><p>---</p><p></p><p>But sadly, the rules for spellcasting focuses are not exactly that. They are instead a web of specific substitutions and exceptions.</p><p></p><p>And because next to nobody actually pays attention to those substitutions, even seemingly the designers of D&D, ignoring them is the best policy (hence, the rewording above).</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 8280830, member: 72555"] Yes, we get how it is supposed to work. Basically like this: [B]Spellcasting Focus[/B] There are items that can be used as a focus to help cast spells. To use a spellcasting focus to cast a spell, it must be compatible with how you are able to cast that spell. For example, if you are able to cast a spell because you are a sorcerer or have a feat or class feature that lets you pick a sorcerer spell, you can use arcane focuses for casting that spell. Using a spellcasting focus requires that it be in your hand, or that you have a free hand to manipulate it. When casting a spell with a spellcasting focus, you can use it or the hand you are manipulating it to perform any somatic components and manipulate the material components for the spell. Unless the material components has a written value, or the components are specific to the spell's target creature or location, or the material components are consumed, or the spell's description uses the material component as part of the effect (such as hitting a creature with a weapon), you can ignore the M component of the spell when using the spellcasting focus. --- But sadly, the rules for spellcasting focuses are not exactly that. They are instead a web of specific substitutions and exceptions. And because next to nobody actually pays attention to those substitutions, even seemingly the designers of D&D, ignoring them is the best policy (hence, the rewording above). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Spell focus needs an errated rule
Top