Force Spikes
Evocation (Force)
Level: Sor/Wiz 3
Components: V, S
Range: Medium (100 ft. + 10 ft./level)
Area: 30-ft., radius spread
Casting Time: 1 action
Duration: 10 rounds +1 round/2 levels
Saving Throw: See Text
Spell Resistance: No
Creatures that enter the area of this spell must make a reflex save or take 1d4+1 points of damage from the clear spikes on the ground, they must make the save or take the damage for each round they are in the area. Creatures that fly, hover or other forms of movement that don't go on land are not effected by this spell.
What do you think.
Evocation (Force)
Level: Sor/Wiz 3
Components: V, S
Range: Medium (100 ft. + 10 ft./level)
Area: 30-ft., radius spread
Casting Time: 1 action
Duration: 10 rounds +1 round/2 levels
Saving Throw: See Text
Spell Resistance: No
Creatures that enter the area of this spell must make a reflex save or take 1d4+1 points of damage from the clear spikes on the ground, they must make the save or take the damage for each round they are in the area. Creatures that fly, hover or other forms of movement that don't go on land are not effected by this spell.
What do you think.