Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Spell Hatred & 4e: A question !
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="satori01" data-source="post: 4141713" data-attributes="member: 7859"><p>I see quite a bit of hatred against spells, and people that blame the magic system for what they do not like of 3.X. Likewise I see quite a few people state, (and seemingly restate at every opportunity) that the Wizard was the most powerful class in 3.X.</p><p></p><p>To put it bluntly I have to wonder what game these people were playing, it certainly was not any 3.5 game I played in. </p><p></p><p>The Wizard was the most powerful class in 1e, if you survived to 5th level that is. Hit points did not scale up as quickly, (and capped off as well) as 3E and thus a fireball was still a lethal spell at high levels, and frankly every Wizard need to have a Brooch of Shielding because Magic Missile was the prime Wizard on Wizard violence spell, ( 1 segement casting time meant quick initiative and 25 points of damage meant close to death for most Magic Users, and hurt many a Fighter as well). Look at the old Saving Throw charts for Save vs Death...ugly as well.</p><p></p><p>Now in 3.5 with always escalating HP from levels, huge Con bonuses to HP, Saving throws for half dmg/or no effect, and the fact that both of the major boss monsters: Dragons & Outsiders have ALL GOOD saving throws, and most spell casters are dealing significantly less</p><p>damage than the Power Attacking Fighter. Most people that have taken the time to look at our own rules forum, or the boards of WOTC, will see a common trend of advising people to not make the Blaster, for the lack of effectiveness, but for the battle field controller.</p><p>The power of the Orb line of spells, (and Conjuration magic in general) is because this type of magic does not allow for SR, or Saving Throws alot of the time.</p><p></p><p>BTW, what other class has some of the best Conjuration spells, and most wicked 1 for 1 kill spells in the game... Druid with Spell Compendium, (not to mention higher HP, and the ability thru Elemental shape, or Dragon Wild Shape to get free energy immunity). Druid is the best spell caster in the game, not Wizard.</p><p></p><p>Moreover, I will contend 3.5 is the edition of the Melee class, magic is good for getting your raging barbarians, of Divine Might, Smite Evil, Bless Weapon, Power Attacking Greatsword wielding Paladins. </p><p></p><p>In my high level campaign the record for damage goes to the Warmage using Sudden Empower & Sudden Maximize and a critical hit with a Disintegrate spell.</p><p>A sizable portion of the characters resources. Nor very far behind him though are the Paladin or Fighter wielding keen weapons and getting multiple critical hits on iterative attacks. 2 crits a round for 4-6 attacks are not that uncommon, bringing damage into the low 200's regularly. The thing about a warriors iterative attacks, is they are self renewing, it might suck to miss a swing or two, but no big deal. When your limited resource spell is resisted, and thus goes from killing someone, to a measly nothing or 3d6 dmg....pretty frustrating. </p><p>!</p><p>When I see vocal, almost rabid advocates for the new edition, spouting arguments, that I will for lack of tact and time, call just plain: Wrong....then part of me has to think, who is this redesign made for.</p></blockquote><p></p>
[QUOTE="satori01, post: 4141713, member: 7859"] I see quite a bit of hatred against spells, and people that blame the magic system for what they do not like of 3.X. Likewise I see quite a few people state, (and seemingly restate at every opportunity) that the Wizard was the most powerful class in 3.X. To put it bluntly I have to wonder what game these people were playing, it certainly was not any 3.5 game I played in. The Wizard was the most powerful class in 1e, if you survived to 5th level that is. Hit points did not scale up as quickly, (and capped off as well) as 3E and thus a fireball was still a lethal spell at high levels, and frankly every Wizard need to have a Brooch of Shielding because Magic Missile was the prime Wizard on Wizard violence spell, ( 1 segement casting time meant quick initiative and 25 points of damage meant close to death for most Magic Users, and hurt many a Fighter as well). Look at the old Saving Throw charts for Save vs Death...ugly as well. Now in 3.5 with always escalating HP from levels, huge Con bonuses to HP, Saving throws for half dmg/or no effect, and the fact that both of the major boss monsters: Dragons & Outsiders have ALL GOOD saving throws, and most spell casters are dealing significantly less damage than the Power Attacking Fighter. Most people that have taken the time to look at our own rules forum, or the boards of WOTC, will see a common trend of advising people to not make the Blaster, for the lack of effectiveness, but for the battle field controller. The power of the Orb line of spells, (and Conjuration magic in general) is because this type of magic does not allow for SR, or Saving Throws alot of the time. BTW, what other class has some of the best Conjuration spells, and most wicked 1 for 1 kill spells in the game... Druid with Spell Compendium, (not to mention higher HP, and the ability thru Elemental shape, or Dragon Wild Shape to get free energy immunity). Druid is the best spell caster in the game, not Wizard. Moreover, I will contend 3.5 is the edition of the Melee class, magic is good for getting your raging barbarians, of Divine Might, Smite Evil, Bless Weapon, Power Attacking Greatsword wielding Paladins. In my high level campaign the record for damage goes to the Warmage using Sudden Empower & Sudden Maximize and a critical hit with a Disintegrate spell. A sizable portion of the characters resources. Nor very far behind him though are the Paladin or Fighter wielding keen weapons and getting multiple critical hits on iterative attacks. 2 crits a round for 4-6 attacks are not that uncommon, bringing damage into the low 200's regularly. The thing about a warriors iterative attacks, is they are self renewing, it might suck to miss a swing or two, but no big deal. When your limited resource spell is resisted, and thus goes from killing someone, to a measly nothing or 3d6 dmg....pretty frustrating. ! When I see vocal, almost rabid advocates for the new edition, spouting arguments, that I will for lack of tact and time, call just plain: Wrong....then part of me has to think, who is this redesign made for. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Spell Hatred & 4e: A question !
Top